From 63a933c176d14fcbb3863cb4932396f6235a6017 Mon Sep 17 00:00:00 2001 From: Trevor Pillow <64612207+trevorpillow@users.noreply.github.com> Date: Mon, 24 Apr 2023 00:42:25 -0500 Subject: [PATCH] Added hostile spawn tag to rats, since theyre hostile (#74935) ## About The Pull Request Added the HOSTILE_SPAWN tag to rats. Otherwise, they can be spawned when they shouldn't, like during the friendly life chemical reaction ## Why It's Good For The Game Helps prevent accidental griefing with the friendly life reaction. I've used the reaction to make fun pets for the station, only for a rat to spawn and attack a crew mate. ## Changelog :cl: add: Added hostile spawn tag to rats /:cl: --- code/modules/mob/living/basic/vermin/mouse.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/modules/mob/living/basic/vermin/mouse.dm b/code/modules/mob/living/basic/vermin/mouse.dm index d8d1dbbc1f7..60d09daf2f8 100644 --- a/code/modules/mob/living/basic/vermin/mouse.dm +++ b/code/modules/mob/living/basic/vermin/mouse.dm @@ -268,6 +268,7 @@ name = "rat" desc = "They're a nasty, ugly, evil, disease-ridden rodent with anger issues." + gold_core_spawnable = NO_SPAWN melee_damage_lower = 3 melee_damage_upper = 5 obj_damage = 5