Merge pull request #17449 from ChangelingRain/farmhealth

Fixes some simple animal maxhealths
This commit is contained in:
AnturK
2016-05-09 17:19:09 +02:00
3 changed files with 11 additions and 6 deletions
@@ -21,6 +21,7 @@
attacktext = "kicks"
attack_sound = 'sound/weapons/punch1.ogg'
health = 40
maxHealth = 40
melee_damage_lower = 1
melee_damage_upper = 2
environment_smash = 0
@@ -98,6 +99,7 @@
attacktext = "kicks"
attack_sound = 'sound/weapons/punch1.ogg'
health = 50
maxHealth = 50
var/obj/item/udder/udder = null
gold_core_spawnable = 2
@@ -157,7 +159,8 @@
response_disarm = "gently pushes aside"
response_harm = "kicks"
attacktext = "kicks"
health = 1
health = 3
maxHealth = 3
ventcrawler = 2
var/amount_grown = 0
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
@@ -206,7 +209,8 @@ var/global/chicken_count = 0
response_disarm = "gently pushes aside"
response_harm = "kicks"
attacktext = "kicks"
health = 10
health = 15
maxHealth = 15
ventcrawler = 2
var/eggsleft = 0
var/eggsFertile = TRUE
@@ -12,8 +12,8 @@
speed = 0
butcher_results = list(/obj/item/weapon/reagent_containers/food/snacks/meat/slab/xeno = 4,
/obj/item/stack/sheet/animalhide/xeno = 1)
maxHealth = 100
health = 100
maxHealth = 125
health = 125
harm_intent_damage = 5
melee_damage_lower = 25
melee_damage_upper = 25
@@ -39,7 +39,6 @@
icon_state = "aliend_s"
icon_living = "aliend_s"
icon_dead = "aliend_dead"
health = 60
melee_damage_lower = 15
melee_damage_upper = 15
var/plant_cooldown = 30
@@ -59,7 +58,8 @@
icon_state = "aliens_s"
icon_living = "aliens_s"
icon_dead = "aliens_dead"
health = 120
health = 150
maxHealth = 150
melee_damage_lower = 15
melee_damage_upper = 15
ranged = 1
@@ -48,6 +48,7 @@
name = "strong hivebot"
desc = "A robot, this one is armed and looks tough!"
health = 80
maxHealth = 80
ranged = 1
/mob/living/simple_animal/hostile/hivebot/death(gibbed)