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Makes storage bags bulky items #50292
No more insane storage limits and carrying around entire departments worth of supplies in your backpack, these remain just as useful for organizing resources within your department and can still be carried in your belt slot I've made an exception for the mining satchel at this time since I don't know enough about mining to have an educated opinion about it Changelog cl balance: Most storage bags can no longer be stored inside backpacks /cl
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@@ -18,6 +18,7 @@
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// Generic non-item
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/obj/item/storage/bag
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slot_flags = ITEM_SLOT_BELT
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w_class = WEIGHT_CLASS_BULKY
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/obj/item/storage/bag/ComponentInitialize()
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. = ..()
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@@ -38,8 +39,6 @@
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item_state = "trashbag"
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lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi'
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w_class = WEIGHT_CLASS_BULKY
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var/insertable = TRUE
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/obj/item/storage/bag/trash/ComponentInitialize()
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@@ -188,7 +187,6 @@
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name = "plant bag"
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icon = 'icons/obj/hydroponics/equipment.dmi'
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icon_state = "plantbag"
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w_class = WEIGHT_CLASS_TINY
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resistance_flags = FLAMMABLE
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/obj/item/storage/bag/plants/ComponentInitialize()
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@@ -233,7 +231,6 @@
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icon_state = "sheetsnatcher"
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var/capacity = 300; //the number of sheets it can carry.
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w_class = WEIGHT_CLASS_NORMAL
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component_type = /datum/component/storage/concrete/stack
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/obj/item/storage/bag/sheetsnatcher/ComponentInitialize()
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@@ -273,7 +270,6 @@
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desc = "A bag for books."
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icon = 'icons/obj/library.dmi'
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icon_state = "bookbag"
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w_class = WEIGHT_CLASS_BULKY //Bigger than a book because physics
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resistance_flags = FLAMMABLE
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/obj/item/storage/bag/books/ComponentInitialize()
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@@ -301,7 +297,6 @@
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throwforce = 10
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throw_speed = 3
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throw_range = 5
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w_class = WEIGHT_CLASS_BULKY
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flags_1 = CONDUCT_1
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custom_materials = list(/datum/material/iron=3000)
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@@ -366,7 +361,6 @@
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bag"
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desc = "A bag for storing pills, patches, and bottles."
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w_class = WEIGHT_CLASS_TINY
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resistance_flags = FLAMMABLE
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/obj/item/storage/bag/chemistry/ComponentInitialize()
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@@ -395,7 +389,6 @@
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icon = 'icons/obj/chemical.dmi'
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icon_state = "biobag"
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desc = "A bag for the safe transportation and disposal of biowaste and other biological materials."
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w_class = WEIGHT_CLASS_TINY
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resistance_flags = FLAMMABLE
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/obj/item/storage/bag/bio/ComponentInitialize()
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@@ -427,7 +420,6 @@
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icon = 'icons/obj/tools.dmi'
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icon_state = "construction_bag"
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desc = "A bag for storing small construction components."
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w_class = WEIGHT_CLASS_TINY
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resistance_flags = FLAMMABLE
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/obj/item/storage/bag/construction/ComponentInitialize()
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