fire damage by rads is log(rads) * 2 (#46806)

* fire damage by rads is capped to 15/pulse

* use log

* e
This commit is contained in:
Tlaltecuhtli
2019-10-06 21:37:30 +02:00
committed by 81Denton
parent 88e618080c
commit 64a6bd0413
+1 -1
View File
@@ -994,7 +994,7 @@
var/blocked = getarmor(null, "rad")
if(amount > RAD_BURN_THRESHOLD)
apply_damage((amount-RAD_BURN_THRESHOLD)/RAD_BURN_THRESHOLD, BURN, null, blocked)
apply_damage(log(amount)*2, BURN, null, blocked)
apply_effect((amount*RAD_MOB_COEFFICIENT)/max(1, (radiation**2)*RAD_OVERDOSE_REDUCTION), EFFECT_IRRADIATE, blocked)