From 64e42cbff2d485b75679523fbf32a9472e974ca4 Mon Sep 17 00:00:00 2001 From: Sealed101 <75863639+Sealed101@users.noreply.github.com> Date: Mon, 6 Mar 2023 15:27:01 +0300 Subject: [PATCH] Fixes humanoid examine easter egg's pronoun game (#73766) Fixes #41175 - it's in the issue, I can't come up with anything funny to put in the PR body. ## Changelog :cl: spellcheck: fixed humanoid examine easter egg's pronoun usage /:cl: --- code/modules/mob/living/carbon/human/examine.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm index 02734e0503f..98d80764f4a 100644 --- a/code/modules/mob/living/carbon/human/examine.dm +++ b/code/modules/mob/living/carbon/human/examine.dm @@ -174,7 +174,7 @@ if(l_limbs_missing >= 2 && r_limbs_missing == 0) msg += "[t_He] look[p_s()] all right now.\n" else if(l_limbs_missing == 0 && r_limbs_missing >= 2) - msg += "[t_He] really keeps to the left.\n" + msg += "[t_He] really keep[p_s()] to the left.\n" else if(l_limbs_missing >= 2 && r_limbs_missing >= 2) msg += "[t_He] [p_do()]n't seem all there.\n"