diff --git a/code/game/objects/items/stacks/sheets/mineral.dm b/code/game/objects/items/stacks/sheets/mineral.dm index 4109afceeaa..b0148ea4795 100644 --- a/code/game/objects/items/stacks/sheets/mineral.dm +++ b/code/game/objects/items/stacks/sheets/mineral.dm @@ -282,7 +282,7 @@ var/global/list/datum/stack_recipe/titanium_recipes = list ( \ throw_range = 3 origin_tech = "materials=4" sheettype = "plastitanium" - materials = list(MAT_TITANIUM=6000, MAT_PLASMA=6000) + materials = list(MAT_TITANIUM=2000, MAT_PLASMA=2000) var/global/list/datum/stack_recipe/plastitanium_recipes = list ( \ new/datum/stack_recipe("plas-titanium tile", /obj/item/stack/tile/mineral/plastitanium, 1, 4, 20), \ diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index c30de0a25bd..a9ec6798d3f 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -102,7 +102,7 @@ var/global/list/datum/stack_recipe/plasteel_recipes = list ( \ desc = "This sheet is an alloy of iron and plasma." icon_state = "sheet-plasteel" item_state = "sheet-metal" - materials = list(MAT_METAL=6000, MAT_PLASMA=6000) + materials = list(MAT_METAL=2000, MAT_PLASMA=2000) throwforce = 10 flags = CONDUCT origin_tech = "materials=2"