diff --git a/code/game/objects/items/weapons/cards_ids.dm b/code/game/objects/items/weapons/cards_ids.dm
index 1458d24fd1a..e056c275a20 100644
--- a/code/game/objects/items/weapons/cards_ids.dm
+++ b/code/game/objects/items/weapons/cards_ids.dm
@@ -65,7 +65,7 @@
desc = "A card used to provide ID and determine access across the station."
icon_state = "id"
item_state = "card-id"
- var/mining_points = 0 //For redeeming at mining equipment lockers
+ var/mining_points = 0 //For redeeming at mining equipment vendors
var/list/access = list()
var/registered_name = null // The name registered_name on the card
slot_flags = SLOT_ID
diff --git a/code/modules/mining/equipment_locker.dm b/code/modules/mining/equipment_locker.dm
index f86ed7fce72..f2cb8cff11a 100644
--- a/code/modules/mining/equipment_locker.dm
+++ b/code/modules/mining/equipment_locker.dm
@@ -3,7 +3,7 @@
/obj/machinery/mineral/ore_redemption
name = "ore redemption machine"
- desc = "A machine that accepts ore and instantly transforms it into workable material sheets, but cannot produce alloys such as Plasteel. Points for ore are generated based on type and can be redeemed at a mining equipment locker."
+ desc = "A machine that accepts ore and instantly transforms it into workable material sheets, but cannot produce alloys such as Plasteel. Points for ore are generated based on type and can be redeemed at a mining equipment vendor."
icon = 'icons/obj/machines/mining_machines.dmi'
icon_state = "ore_redemption"
density = 1
@@ -145,11 +145,11 @@
/obj/machinery/mineral/ore_redemption/ex_act()
return //So some chucklefuck doesn't ruin miners reward with an explosion
-/**********************Mining Equipment Locker**************************/
+/**********************Mining Equipment Vendor**************************/
-/obj/machinery/mineral/equipment_locker
- name = "mining equipment locker"
- desc = "An equipment locker for miners, points collected at an ore redemption machine can be spent here."
+/obj/machinery/mineral/equipment_vendor
+ name = "mining equipment vendor"
+ desc = "An equipment vendor for miners, points collected at an ore redemption machine can be spent here."
icon = 'icons/obj/machines/mining_machines.dmi'
icon_state = "mining"
density = 1
@@ -184,14 +184,14 @@
src.equipment_path = path
src.cost = cost
-/obj/machinery/mineral/equipment_locker/attack_hand(user as mob)
+/obj/machinery/mineral/equipment_vendor/attack_hand(user as mob)
if(..())
return
interact(user)
-/obj/machinery/mineral/equipment_locker/interact(mob/user)
+/obj/machinery/mineral/equipment_vendor/interact(mob/user)
var/dat
- dat += text("Mining Equipment Locker
")
+ dat += text("Mining Equipment vendor
")
if(istype(inserted_id))
dat += "You have [inserted_id.mining_points] mining points collected. Eject ID.
"
@@ -203,10 +203,10 @@
dat += "