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Fixes some edge cases with round end and mulligan antags
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@@ -125,7 +125,7 @@ SUBSYSTEM_DEF(ticker)
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check_maprotate()
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scripture_states = scripture_unlock_alert(scripture_states)
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if(!mode.explosion_in_progress && mode.check_finished() || force_ending)
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if(!mode.explosion_in_progress && mode.check_finished(force_ending) || force_ending)
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current_state = GAME_STATE_FINISHED
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toggle_ooc(1) // Turn it on
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declare_completion(force_ending)
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