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Added an Atmospherics Hardsuit.
-Added sprites for the hardsuit to the right files. -Added code in rig.dm for the Atmospheric Hardsuit. The stats of the Atmospherics Hardsuit are equal to those of the Engineering Hardsuit, so the differences are purely cosmetic in nature. It lets mappers distinguish between hardsuits assigned to Engineering and Atmospherics.
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@@ -44,6 +44,17 @@
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armor = list(melee = 10, bullet = 5, laser = 10,energy = 5, bomb = 10, bio = 100, rad = 75)
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/t_scanner, /obj/item/weapon/rcd)
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//Atmospherics
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/obj/item/clothing/head/helmet/space/rig/atmos
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name = "atmospherics hardsuit helmet"
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desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding. This one is assigned to the Atmospherics division."
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icon_state = "rig0-atmospherics"
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color = "atmospherics"
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/obj/item/clothing/suit/space/rig/atmos
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name = "atmospherics hardsuit"
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desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding. This one is assigned to the Atmospherics division."
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icon_state = "rig-atmospherics"
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//Chief Engineer's rig
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/obj/item/clothing/head/helmet/space/rig/elite
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