From 66a1bb3ee8cccdaa69869201380f9cfd0b7ff968 Mon Sep 17 00:00:00 2001 From: ShizCalev Date: Fri, 9 Sep 2022 11:50:30 -0400 Subject: [PATCH] Makes custom built table descriptions more accurate (#69768) * table memes * better yet * Update code/game/objects/structures/tables_racks.dm * Update code/game/objects/structures/tables_racks.dm --- code/game/objects/structures/tables_racks.dm | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm index 1cf4b7292f0..2d39902cadd 100644 --- a/code/game/objects/structures/tables_racks.dm +++ b/code/game/objects/structures/tables_racks.dm @@ -331,6 +331,13 @@ material_flags = MATERIAL_EFFECTS | MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS buildstack = null //No buildstack, so generate from mat datums +/obj/structure/table/greyscale/set_custom_materials(list/materials, multiplier) + . = ..() + var/list/materials_list = list() + for(var/datum/material/current_material as anything in custom_materials) + materials_list += "[current_material.name]" + desc = "A square [(materials_list.len > 1) ? "amalgamation" : "piece"] of [english_list(materials_list)] on four legs. It can not move." + ///Table on wheels /obj/structure/table/rolling name = "Rolling table"