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Fix runtime related to pea bullets (#90862)
## About The Pull Request The peashooter and probably gatfruit runtimes every time a bullet hits because it tries to `&` a datum and a number ## Why It's Good For The Game Bug fix ## Changelog 🆑 fix: fixed a runtime related to pea bullet impacts /🆑
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@@ -185,6 +185,6 @@
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blocked = 100
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blocked = 100
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target.visible_message(span_danger("\The [src] is deflected!"), span_userdanger("You are protected against \the [src]!"))
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target.visible_message(span_danger("\The [src] is deflected!"), span_userdanger("You are protected against \the [src]!"))
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. = ..()
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. = ..()
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if(reagents & NO_REACT) //first impact on a noncarbon
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if(reagents.flags & NO_REACT) //first impact on a noncarbon
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reagents.flags &= ~(NO_REACT)
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reagents.flags &= ~(NO_REACT)
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reagents.handle_reactions()
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reagents.handle_reactions()
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