From 66ee54ebdb4e9bd46d85445cccbebc68d5b782ad Mon Sep 17 00:00:00 2001 From: John Willard <53777086+JohnFulpWillard@users.noreply.github.com> Date: Wed, 31 Jan 2024 13:53:46 -0500 Subject: [PATCH] Pirate-themed guns now fit on pirate clothes (#81189) ## About The Pull Request The laser musket and smoothbore disabler are themed heavily towards pirate stuff (main thinking of the movie treasure planet) so I thought since the guns aren't held up as great as traditional guns, pirates should at least be able to wear them on their suits, so this does exactly that. ## Why It's Good For The Game It encourages pirate costume wearing people to use pirate-themed guns which I think is a positive. ## Changelog :cl: balance: Pirate suits can now hold the laser musket and smoothbore disabler. /:cl: --- code/modules/clothing/suits/costume.dm | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/code/modules/clothing/suits/costume.dm b/code/modules/clothing/suits/costume.dm index 058a7773d1f..d004b862fcd 100644 --- a/code/modules/clothing/suits/costume.dm +++ b/code/modules/clothing/suits/costume.dm @@ -27,7 +27,13 @@ icon_state = "pirate" inhand_icon_state = null body_parts_covered = CHEST|GROIN|ARMS - allowed = list(/obj/item/melee/energy/sword/pirate, /obj/item/clothing/glasses/eyepatch, /obj/item/reagent_containers/cup/glass/bottle/rum) + allowed = list( + /obj/item/melee/energy/sword/pirate, + /obj/item/clothing/glasses/eyepatch, + /obj/item/reagent_containers/cup/glass/bottle/rum, + /obj/item/gun/energy/laser/musket, + /obj/item/gun/energy/disabler/smoothbore, + ) species_exception = list(/datum/species/golem) /obj/item/clothing/suit/costume/pirate/armored