From 21c6e50ee33e0904be429d299150782aa2393e6c Mon Sep 17 00:00:00 2001 From: KorPhaeron Date: Mon, 9 Nov 2015 05:45:31 -0600 Subject: [PATCH] Custom emitters --- code/modules/power/singularity/emitter.dm | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/code/modules/power/singularity/emitter.dm b/code/modules/power/singularity/emitter.dm index deab9fd0fa3..63c1566b534 100644 --- a/code/modules/power/singularity/emitter.dm +++ b/code/modules/power/singularity/emitter.dm @@ -23,6 +23,10 @@ var/state = 0 var/locked = 0 + var/projectile_type = /obj/item/projectile/beam/emitter + + var/projectile_sound = 'sound/weapons/emitter.ogg' + /obj/machinery/power/emitter/New() ..() component_parts = list() @@ -157,10 +161,10 @@ src.fire_delay = rand(minimum_fire_delay,maximum_fire_delay) src.shot_number = 0 - var/obj/item/projectile/beam/emitter/A = PoolOrNew(/obj/item/projectile/beam/emitter,src.loc) + var/obj/item/projectile/A = PoolOrNew(projectile_type,src.loc) A.dir = src.dir - playsound(src.loc, 'sound/weapons/emitter.ogg', 25, 1) + playsound(src.loc, projectile_sound, 25, 1) if(prob(35)) var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread