reverts specifically the prosthetic organ part of the cyber brain update + 1 minor change (#5333)

## About The Pull Request
That part wasn't finished. It won't! The other change just makes it so
non-vox aug brains can die from emps.

## Proof Of Testing
it didn't work then, it's gone now

## Changelog

🆑
balance: vox get to keep their min brain health threshold from emps,
removed it from roundstart aug brains.
del: surplus cybernetic brain is gone again
/🆑
This commit is contained in:
aKromatopzia
2026-03-23 20:19:48 +08:00
committed by GitHub
parent b124e6f5f3
commit 67f3e336f1
5 changed files with 7 additions and 111 deletions
@@ -5,7 +5,7 @@
organ_flags = ORGAN_ROBOTIC | ORGAN_VITAL | ORGAN_PROMINENT //BUBBER EDIT - Added ORGAN_PROMINENT
failing_desc = "seems to be broken, and will not work without repairs."
shade_color = null
var/emp_dmg_mult = 1 //BUBBER EDIT - Variable multiplier for damage from EMPs. Note the base damage is 20.
var/emp_dmg_mult = 1 //BUBBER EDIT - Variable multiplier for damage from EMPs. Note the base damage is 20/10.
var/emp_dmg_max = 999 ///BUBBER EDIT - Threshold before the organ simply stops taking damage from EMPs. Defaults to kill
/* BUBBER EDIT - Reformatted this to change text based on flags
@@ -43,6 +43,7 @@
/* BUBBER EDIT - Expands this proc for hybrid brain_size.
ORIGINAL:
/obj/item/organ/brain/cybernetic/check_for_repair(obj/item/item, mob/user)
if (item.tool_behaviour == TOOL_MULTITOOL) //attempt to repair the brain
if (brainmob?.health <= HEALTH_THRESHOLD_DEAD) //if the brain is fucked anyway, do nothing
to_chat(user, span_warning("[src] is far too damaged, there's nothing else we can do for it!"))