From 67f87bbe432138bb9dda8b08b35e38ef33a16919 Mon Sep 17 00:00:00 2001 From: YPOQ <30683121+YPOQ@users.noreply.github.com> Date: Sun, 22 Oct 2017 23:09:40 -0600 Subject: [PATCH] Removes golem rune code (#31990) --- .../research/xenobiology/xenobiology.dm | 68 ------------------- 1 file changed, 68 deletions(-) diff --git a/code/modules/research/xenobiology/xenobiology.dm b/code/modules/research/xenobiology/xenobiology.dm index 971b6b03f5f..7222b83cab8 100644 --- a/code/modules/research/xenobiology/xenobiology.dm +++ b/code/modules/research/xenobiology/xenobiology.dm @@ -474,74 +474,6 @@ resistance_flags = LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF flags_1 = ABSTRACT_1 | NODROP_1 -/obj/effect/golemrune - anchored = TRUE - desc = "A strange rune used to create golems. It glows when spirits are nearby." - name = "rune" - icon = 'icons/obj/rune.dmi' - icon_state = "golem" - resistance_flags = LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF - layer = TURF_LAYER - -/obj/effect/golemrune/Initialize() - . = ..() - START_PROCESSING(SSobj, src) - notify_ghosts("Golem rune created in [get_area(src)].", 'sound/effects/ghost2.ogg', source = src) - -/obj/effect/golemrune/Destroy() - STOP_PROCESSING(SSobj, src) - return ..() - -/obj/effect/golemrune/process() - var/mob/dead/observer/ghost - for(var/mob/dead/observer/O in src.loc) - if(!O.client) - continue - if(O.mind && O.mind.current && O.mind.current.stat != DEAD) - continue - if (O.orbiting) - continue - ghost = O - break - if(ghost) - icon_state = "golem2" - else - icon_state = "golem" - -/obj/effect/golemrune/attack_hand(mob/living/user) - var/mob/dead/observer/ghost - for(var/mob/dead/observer/O in src.loc) - if(!O.client) - continue - if(O.mind && O.mind.current && O.mind.current.stat != DEAD) - continue - if (O.orbiting) - continue - ghost = O - break - if(!ghost) - to_chat(user, "The rune fizzles uselessly! There is no spirit nearby.") - return - var/mob/living/carbon/human/G = new /mob/living/carbon/human - G.set_species(/datum/species/golem/adamantine) - G.set_cloned_appearance() - G.real_name = G.dna.species.random_name() - G.name = G.real_name - G.dna.unique_enzymes = G.dna.generate_unique_enzymes() - G.dna.species.auto_equip(G) - G.loc = src.loc - G.key = ghost.key - to_chat(G, "You are an adamantine golem. You move slowly, but are highly resistant to heat and cold as well as blunt trauma. You are unable to wear clothes, but can still use most tools. \ - Serve [user], and assist [user.p_them()] in completing their goals at any cost.") - G.mind.store_memory("Serve [user.real_name], your creator.") - G.mind.assigned_role = "Servant Golem" - - G.mind.enslave_mind_to_creator(user) - - log_game("[key_name(G)] was made a golem by [key_name(user)].") - log_admin("[key_name(G)] was made a golem by [key_name(user)].") - qdel(src) - /obj/item/stack/tile/bluespace name = "bluespace floor tile" singular_name = "floor tile"