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Changes obj/effect/blob,spider,swarmer,energy_net,spacevines to be ob/structures instead, since you can hit and destroy them.
Adds a large ash and large molten item decal (for future use) simplifies decal/cleanable/replace_decal() code a bit. Changes construction() proc to on_construction() for consistency, same for deconstruction(). Made a deconstruct() proc for machinery and computer (also for future use).
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@@ -126,7 +126,7 @@
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return ..()
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/obj/machinery/mineral/ore_redemption/deconstruction()
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/obj/machinery/mineral/ore_redemption/on_deconstruction()
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empty_content()
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/obj/machinery/mineral/ore_redemption/proc/SmeltMineral(obj/item/weapon/ore/O)
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