From 68115df173aee3a8eff090c3f08beba2f0430b11 Mon Sep 17 00:00:00 2001 From: necromanceranne <40847847+necromanceranne@users.noreply.github.com> Date: Thu, 25 Apr 2024 21:32:05 +1000 Subject: [PATCH] Fixes plasma flower modsuit cores having an extremely small amount of power (#82842) ## About The Pull Request The var was still using the old values. ## Why It's Good For The Game 15 kj instantly depletes your power supply upon taking a step. Oof. ## Changelog :cl: fix: The plasma flower modsuit core now actually contains a reasonable quantity of power. /:cl: --- code/modules/mod/mod_core.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/mod/mod_core.dm b/code/modules/mod/mod_core.dm index 0d71db68aac..e62be77fe55 100644 --- a/code/modules/mod/mod_core.dm +++ b/code/modules/mod/mod_core.dm @@ -382,8 +382,8 @@ light_power = 1.5 // Slightly better than the normal plasma core. // Not super sure if this should just be the same, but will see. - maxcharge = 15000 - charge = 15000 + maxcharge = 15 * STANDARD_CELL_CHARGE + charge = 15 * STANDARD_CELL_CHARGE /// The mob to be spawned by the core var/mob/living/spawned_mob_type = /mob/living/basic/butterfly/lavaland/temporary /// Max number of mobs it can spawn