Enables wirecutters to be recolored before buying (#94425)

## About The Pull Request
Wirecutters already had the GAGS to be recolorable; this just enables
players to actually recolor them before purchasing, just like
screwdrivers. This doesn't affect printing them from any of the lathes.
(Big thanks to MrMelb for walking me through this)
## Why It's Good For The Game
Screwdrivers are recolorable, why not wirecutters too?
## Changelog
🆑
qol: Wirecutters are now recolorable when purchasing from a vendor
/🆑
This commit is contained in:
krookodilehunter
2025-12-12 18:46:53 -07:00
committed by GitHub
parent bc9d77bbc4
commit 692e292a5f
3 changed files with 12 additions and 2 deletions
+8 -2
View File
@@ -7,12 +7,12 @@
inhand_icon_state = "cutters"
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
flags_1 = IS_PLAYER_COLORABLE_1|NO_NEW_GAGS_PREVIEW_1
greyscale_config = /datum/greyscale_config/wirecutters
greyscale_config_belt = /datum/greyscale_config/wirecutters_belt_overlay
greyscale_config_inhand_left = /datum/greyscale_config/wirecutter_inhand_left
greyscale_config_inhand_right = /datum/greyscale_config/wirecutter_inhand_right
greyscale_colors = COLOR_RED
obj_flags = CONDUCTS_ELECTRICITY
slot_flags = ITEM_SLOT_BELT
force = 6
@@ -72,6 +72,10 @@
icon_state = "cutters"
toolspeed = 0.1
random_color = FALSE
greyscale_config = null
greyscale_config_inhand_left = null
greyscale_config_inhand_right = null
greyscale_colors = null
snap_time_strong_handcuffs = 1 SECONDS
/obj/item/wirecutters/cyborg
@@ -82,3 +86,5 @@
worn_icon_state = "cutters"
toolspeed = 0.5
random_color = FALSE
greyscale_config = null
greyscale_colors = null