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Merge pull request #31409 from ninjanomnom/buckled-mobs
Buckled mobs rotation fix
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@@ -34,7 +34,8 @@ If ever any of these procs are useful for non-shuttles, rename it to proc/rotate
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//override to avoid rotating pixel_xy on mobs
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/mob/shuttleRotate(rotation)
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setDir(angle2dir(rotation+dir2angle(dir)))
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if(!buckled)
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setDir(angle2dir(rotation+dir2angle(dir)))
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/mob/dead/observer/shuttleRotate(rotation)
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. = ..()
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