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Remove reagent ids and use typepaths where applicable (#44166)
cl Naksu code: reagent IDs have been removed in favor using reagent typepaths where applicable fix: mechas, borg hyposprays etc no longer display internal reagent ids to the player /cl
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oranges
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6a106bc877
@@ -54,7 +54,7 @@
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var/obj/effect/decal/cleanable/plasma/P = (locate(/obj/effect/decal/cleanable/plasma) in get_turf(src))
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if(!P)
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P = new(loc)
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P.reagents.add_reagent("stable_plasma", absorbed_plasma)
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P.reagents.add_reagent(/datum/reagent/stable_plasma, absorbed_plasma)
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flick("[icon_state]-disolve", src)
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QDEL_IN(src, 5)
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