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Remove reagent ids and use typepaths where applicable (#44166)
cl Naksu code: reagent IDs have been removed in favor using reagent typepaths where applicable fix: mechas, borg hyposprays etc no longer display internal reagent ids to the player /cl
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oranges
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c0ac2ca6b8
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6a106bc877
@@ -77,7 +77,7 @@
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L.SetImmobilized(0)
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L.SetParalyzed(0)
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L.SetUnconscious(0)
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L.reagents.add_reagent("muscle_stimulant", CLAMP(5 - L.reagents.get_reagent_amount("muscle_stimulant"), 0, 5)) //If you don't have legs or get bola'd, tough luck!
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L.reagents.add_reagent(/datum/reagent/medicine/muscle_stimulant, CLAMP(5 - L.reagents.get_reagent_amount(/datum/reagent/medicine/muscle_stimulant), 0, 5)) //If you don't have legs or get bola'd, tough luck!
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colorize(L)
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/obj/item/hot_potato/examine(mob/user)
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