Remove reagent ids and use typepaths where applicable (#44166)

cl Naksu
code: reagent IDs have been removed in favor using reagent typepaths where applicable
fix: mechas, borg hyposprays etc no longer display internal reagent ids to the player
/cl
This commit is contained in:
vuonojenmustaturska
2019-05-31 21:57:26 +12:00
committed by oranges
parent c0ac2ca6b8
commit 6a106bc877
311 changed files with 3007 additions and 3475 deletions
@@ -30,17 +30,17 @@
/obj/item/reagent_containers/pill/patch/styptic
name = "brute patch"
desc = "Helps with brute injuries."
list_reagents = list("styptic_powder" = 20)
list_reagents = list(/datum/reagent/medicine/styptic_powder = 20)
icon_state = "bandaid_brute"
/obj/item/reagent_containers/pill/patch/silver_sulf
name = "burn patch"
desc = "Helps with burn injuries."
list_reagents = list("silver_sulfadiazine" = 20)
list_reagents = list(/datum/reagent/medicine/silver_sulfadiazine = 20)
icon_state = "bandaid_burn"
/obj/item/reagent_containers/pill/patch/synthflesh
name = "synthflesh patch"
desc = "Helps with brute and burn injuries."
list_reagents = list("synthflesh" = 20)
list_reagents = list(/datum/reagent/medicine/synthflesh = 20)
icon_state = "bandaid_both"