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Remove reagent ids and use typepaths where applicable (#44166)
cl Naksu code: reagent IDs have been removed in favor using reagent typepaths where applicable fix: mechas, borg hyposprays etc no longer display internal reagent ids to the player /cl
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oranges
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6a106bc877
@@ -30,17 +30,17 @@
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/obj/item/reagent_containers/pill/patch/styptic
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name = "brute patch"
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desc = "Helps with brute injuries."
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list_reagents = list("styptic_powder" = 20)
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list_reagents = list(/datum/reagent/medicine/styptic_powder = 20)
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icon_state = "bandaid_brute"
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/obj/item/reagent_containers/pill/patch/silver_sulf
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name = "burn patch"
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desc = "Helps with burn injuries."
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list_reagents = list("silver_sulfadiazine" = 20)
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list_reagents = list(/datum/reagent/medicine/silver_sulfadiazine = 20)
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icon_state = "bandaid_burn"
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/obj/item/reagent_containers/pill/patch/synthflesh
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name = "synthflesh patch"
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desc = "Helps with brute and burn injuries."
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list_reagents = list("synthflesh" = 20)
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list_reagents = list(/datum/reagent/medicine/synthflesh = 20)
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icon_state = "bandaid_both"
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