Remove reagent ids and use typepaths where applicable (#44166)

cl Naksu
code: reagent IDs have been removed in favor using reagent typepaths where applicable
fix: mechas, borg hyposprays etc no longer display internal reagent ids to the player
/cl
This commit is contained in:
vuonojenmustaturska
2019-05-31 21:57:26 +12:00
committed by oranges
parent c0ac2ca6b8
commit 6a106bc877
311 changed files with 3007 additions and 3475 deletions
@@ -327,7 +327,7 @@ GLOBAL_VAR_INIT(hhmysteryRoomNumber, 1337)
for(var/obj/item/hilbertshotel/H in hotels)
if(parentSphere == H)
relocate(H)
/area/hilbertshotel/proc/relocate(obj/item/hilbertshotel/H)
if(prob(0.135685)) //Because screw you
qdel(H)
@@ -528,4 +528,3 @@ GLOBAL_VAR_INIT(hhmysteryRoomNumber, 1337)
Lay your head to rest, it soon becomes clear<br>
There's always more room around every bend<br>
Not all that's countable has an end...<i>"}