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[MIRROR] [READY] Space Ninja Rework (#1611)
* [READY] Space Ninja Rework (#53492) * Automatic changelog compile [ci skip] * Automatic changelog compile [ci skip] * Revert "Automatic changelog compile [ci skip]" This reverts commit 48a63defa644ec9826ee5eb1736e5158d2a636d4. * Revert "Automatic changelog compile [ci skip]" This reverts commit cb68f4988edd9d841c4203eecee2067a49ce75c5. * Revert "Revert "Automatic changelog compile [ci skip]"" This reverts commit e6e1f1ef53ee6611c334efcae6ca7c102edaf351. * Revert "Revert "Automatic changelog compile [ci skip]"" This reverts commit 1782210527b9819772c0781122bec35b7979bf7d. * Update changelog.html * Automatic changelog compile [ci skip] * Automatic changelog compile [ci skip] * Move suit_initialization into better location * Clean up cost check * Clean up net using * Clean up Ninja Star * Clean Up Ninja Stealth * Clean Up Sword Recall * Move the event file * Re-Merge the Changes * Get your ninja code out of my human.dm * Move the event into events folder and clean it up * Can the old space ninja antagonist file * Roll in the shiny new bad boy * Get rid of actions/ninja.dm and move its info into respective ability files * Update one_click_antag with new ninja * Move proc out of ninja code into proper location * Update the dme properly this time * Update code/modules/ninja/suit/ninja_equipment_actions/ninja_suit_initialisation.dm Co-authored-by: Fikou <piotrbryla@ onet.pl> * Update code/modules/ninja/suit/gloves.dm Co-authored-by: Fikou <piotrbryla@ onet.pl> * Update the antagonist file * Update ninjaDrainAct * Re-Add MGS Voice Lines * Up the Katana Damage Back Up to 30 * Attempting a Risky Manuever * Adjusting some numbers to fit the delta time PR * Fix Var Names and do a return ..() * Remove Unused Defines, Update qdels to QDEL_NULLs * Update code/modules/antagonists/space_ninja/space_ninja.dm Co-authored-by: Rohesie <rohesie@ gmail.com> * Update code/modules/antagonists/space_ninja/space_ninja.dm Co-authored-by: Rohesie <rohesie@ gmail.com> * Update code/modules/events/space_ninja.dm Co-authored-by: Rohesie <rohesie@ gmail.com> * Update code/modules/ninja/energy_katana.dm Co-authored-by: Rohesie <rohesie@ gmail.com> * Update code/modules/ninja/ninja_explosive.dm Co-authored-by: Rohesie <rohesie@ gmail.com> * Update code/modules/ninja/suit/ninja_equipment_actions/energy_net_nets.dm Co-authored-by: Rohesie <rohesie@ gmail.com> * Remove Unnecessary Condition Checks * I'll show you what A stands for! * Turn some things into defines * Remove is_ninja() * Gives the SN roles on Antag Gain, not on event spawn * Clean up mind/key code to be efficient and modern * Have Deactivated Suit Gloves use default black sprite * Add the new clothing sprites * Add new inventory sprites for alternate sprites * Get Rid of These Again * Re-add suit changes * Implement all the suggestions for the antag file * And then everything else * Updating the Weight for purpose of testmerge * Balance Updates * Update the Objective Definitions * Remove Now Unreachable Cyborg Interaction Code * Get That Shit Out of My Forest * Re-Add Cowl Wearing Sprite * Re-Add Cowl Inventory Sprite * Adapt to the new thing?.thing changes * Re-add New Katana Inhand Sprites * Re-Add glove's shock but have it do knockdown instead * Get rid of the these stupid changelog changes * Update sounds * Re-add New Mask Sprite * Re-update katana inventory sprite * Revert Event Weight * Update code/modules/ninja/suit/ninja_equipment_actions/energy_net_nets.dm Co-authored-by: girl <11748095+ExcessiveUseOfCobblestone@ users.noreply.github.com> * Re-Add Dynamic Ninja * Revert Changelog thing * Update Mob Sprites * Add files via upload Co-authored-by: Changelogs <action@ github.com> Co-authored-by: Fikou <piotrbryla@ onet.pl> Co-authored-by: Rohesie <rohesie@ gmail.com> Co-authored-by: girl <11748095+ExcessiveUseOfCobblestone@ users.noreply.github.com> * [READY] Space Ninja Rework Co-authored-by: IndieanaJones <47086570+IndieanaJones@users.noreply.github.com> Co-authored-by: Changelogs <action@ github.com> Co-authored-by: Fikou <piotrbryla@ onet.pl> Co-authored-by: Rohesie <rohesie@ gmail.com> Co-authored-by: girl <11748095+ExcessiveUseOfCobblestone@ users.noreply.github.com>
This commit is contained in:
co-authored by
Fikou
Rohesie
girl
Changelogs
IndieanaJones
parent
eed9764611
commit
6a915d7ccc
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/datum/action/item_action/initialize_ninja_suit
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name = "Toggle ninja suit"
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/datum/action/item_action/ninjasmoke
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name = "Smoke Bomb"
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desc = "Blind your enemies momentarily with a well-placed smoke bomb."
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button_icon_state = "smoke"
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icon_icon = 'icons/mob/actions/actions_spells.dmi'
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/datum/action/item_action/ninjaboost
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check_flags = NONE
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name = "Adrenaline Boost"
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desc = "Inject a secret chemical that will counteract all movement-impairing effect."
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button_icon_state = "repulse"
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icon_icon = 'icons/mob/actions/actions_spells.dmi'
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/datum/action/item_action/ninjapulse
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name = "EM Burst (25E)"
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desc = "Disable any nearby technology with an electro-magnetic pulse."
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button_icon_state = "emp"
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icon_icon = 'icons/mob/actions/actions_spells.dmi'
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/datum/action/item_action/ninjastar
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name = "Create Throwing Stars (1E)"
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desc = "Creates some throwing stars"
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button_icon_state = "throwingstar"
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icon_icon = 'icons/obj/items_and_weapons.dmi'
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/datum/action/item_action/ninjanet
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name = "Energy Net (20E)"
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desc = "Captures a fallen opponent in a net of energy. Will teleport them to a holding facility after 30 seconds."
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button_icon_state = "energynet"
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icon_icon = 'icons/effects/effects.dmi'
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/datum/action/item_action/ninja_sword_recall
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name = "Recall Energy Katana (Variable Cost)"
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desc = "Teleports the Energy Katana linked to this suit to its wearer, cost based on distance."
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button_icon_state = "energy_katana"
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icon_icon = 'icons/obj/items_and_weapons.dmi'
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/datum/action/item_action/ninja_stealth
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name = "Toggle Stealth"
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desc = "Toggles stealth mode on and off."
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button_icon_state = "ninja_cloak"
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icon_icon = 'icons/mob/actions/actions_minor_antag.dmi'
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/datum/action/item_action/toggle_glove
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name = "Toggle interaction"
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desc = "Switch between normal interaction and drain mode."
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button_icon_state = "s-ninjan"
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icon_icon = 'icons/obj/clothing/gloves.dmi'
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