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Made foam transparent and changed its layer to be above mobs.
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@@ -7,7 +7,7 @@
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opacity = 0
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anchored = 1
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density = 0
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layer = OBJ_LAYER - 0.5 //above table, below windoor/airlock/foamed metal.
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layer = MOB_LAYER + 0.5
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mouse_opacity = 0
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var/amount = 3
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animate_movement = 0
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