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Wisdom Cows contain unusual milk (#82269)
## About The Pull Request Wisdom Cows can now be milked for a random reagent (excepting the randomly generated reagent blacklist). Also I changed it to say `you milk the cow` instead of `you milk the udder` because the latter is stupid. ## Why It's Good For The Game My experience is that people totally ignore this event when it occurs, which is _fine_ when we have so many events and they don't all need to be high impact but I think someone discovering that you can milk the cow for cognac or meth or something could add something to a round. I want people to bicker over ownership of the cow, basically. If the reagent is annoying you can simply speak to the cow to receive its wisdom and it will disappear. ## Changelog 🆑 add: Wise cows produce surprising milk. spellcheck: You now milk the owner of an udder, not the udder. /🆑
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@@ -33,6 +33,8 @@
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var/tame_message = "lets out a happy moo"
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/// singular version for player cows
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var/self_tame_message = "let out a happy moo"
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/// What kind of juice do we produce?
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var/milked_reagent = /datum/reagent/consumable/milk
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/mob/living/basic/cow/Initialize(mapload)
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AddComponent(/datum/component/tippable, \
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@@ -42,14 +44,14 @@
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post_tipped_callback = CALLBACK(src, PROC_REF(after_cow_tipped)))
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AddElement(/datum/element/pet_bonus, "moos happily!")
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AddElement(/datum/element/swabable, CELL_LINE_TABLE_COW, CELL_VIRUS_TABLE_GENERIC_MOB, 1, 5)
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udder_component()
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setup_udder()
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setup_eating()
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. = ..()
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ai_controller.set_blackboard_key(BB_BASIC_FOODS, typecacheof(food_types))
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///wrapper for the udder component addition so you can have uniquely uddered cow subtypes
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/mob/living/basic/cow/proc/udder_component()
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AddComponent(/datum/component/udder)
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/mob/living/basic/cow/proc/setup_udder()
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AddComponent(/datum/component/udder, reagent_produced_override = milked_reagent)
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/*
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* food related components and elements are set up here for a few reasons:
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@@ -21,15 +21,13 @@
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food_types = list(/obj/item/food/grown/galaxythistle)
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tame_message = "nods with respect"
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self_tame_message = "nod with respect"
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milked_reagent = /datum/reagent/drug/mushroomhallucinogen
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/mob/living/basic/cow/moonicorn/Initialize(mapload)
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. = ..()
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AddElement(/datum/element/venomous, /datum/reagent/pax, 5, injection_flags = INJECT_CHECK_PENETRATE_THICK | INJECT_CHECK_IGNORE_SPECIES)
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AddElement(/datum/element/movement_turf_changer, /turf/open/floor/grass/fairy)
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/mob/living/basic/cow/moonicorn/udder_component()
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AddComponent(/datum/component/udder, /obj/item/udder, null, null, /datum/reagent/drug/mushroomhallucinogen)
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/mob/living/basic/cow/moonicorn/setup_eating()
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var/static/list/food_types
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if(!food_types)
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@@ -9,7 +9,8 @@
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///How much experience this cow will grant.
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var/granted_experience
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/mob/living/basic/cow/wisdom/Initialize(mapload, granted_wisdom, granted_experience = 500)
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/mob/living/basic/cow/wisdom/Initialize(mapload, granted_wisdom, granted_experience = 500, milked_reagent = null)
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src.milked_reagent = milked_reagent
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. = ..()
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src.granted_wisdom = granted_wisdom
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if(!granted_wisdom)
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@@ -21,6 +22,11 @@
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/mob/living/basic/cow/wisdom/setup_eating()
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return //cannot tame me! and I don't care about eatin' nothing, neither!
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/mob/living/basic/cow/wisdom/setup_udder()
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if (isnull(milked_reagent))
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milked_reagent = get_random_reagent_id()
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return ..()
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/datum/ai_controller/basic_controller/cow/wisdom
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//don't give a targeting strategy
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blackboard = list(
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