[MIRROR] No more blobs after shuttle passes point of no return (#722)

* No more blobs after shuttle passes point of no return (#53488)

* DIE BLOB DIE

* define for PONR

* Update code/__DEFINES/shuttles.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

Co-authored-by: Rohesie <rohesie@gmail.com>

* No more blobs after shuttle passes point of no return

Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
Co-authored-by: Rohesie <rohesie@gmail.com>
This commit is contained in:
SkyratBot
2020-09-09 08:32:10 +02:00
committed by GitHub
co-authored by Rohesie Ryll Ryll
parent 1da34370da
commit 6abef4bbb9
2 changed files with 7 additions and 0 deletions
+6
View File
@@ -8,6 +8,12 @@
gamemode_blacklist = list("blob") //Just in case a blob survives that long
/datum/round_event_control/blob/canSpawnEvent(players, gamemode)
if(EMERGENCY_PAST_POINT_OF_NO_RETURN) // no blobs if the shuttle is past the point of no return
return FALSE
return ..()
/datum/round_event/ghost_role/blob
announceChance = 0
role_name = "blob overmind"