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- The move_contents_to proc (which is used by shuttles and pods) will now move the air of the tile moving, instead of just replenishing the air.
- Added a new area proc, mob_activate, which is called by a living mob's Life(). You can use it to have mobs react differently to different areas.dm - Used the above change to make transit areas push mobs backwards. - Fixed the server room air alarm from freaking out. - Reverted my change to singularities, they will now pull correctly. - Made the wire interface screen bigger to accommodate for different fonts. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5749 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -439,3 +439,7 @@ datum/shuttle_controller
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S.startmove()
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/proc/push_mob_back(var/mob/living/L, var/dir)
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if(iscarbon(L))
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if(prob(88))
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step(L, dir)
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