- The move_contents_to proc (which is used by shuttles and pods) will now move the air of the tile moving, instead of just replenishing the air.

- Added a new area proc, mob_activate, which is called by a living mob's Life(). You can use it to have mobs react differently to different areas.dm
 - Used the above change to make transit areas push mobs backwards.
 - Fixed the server room air alarm from freaking out.
 - Reverted my change to singularities, they will now pull correctly.
 - Made the wire interface screen bigger to accommodate for different fonts.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5749 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
giacomand@gmail.com
2013-02-20 22:10:14 +00:00
parent 1685c34401
commit 6b03a2ebbb
10 changed files with 55 additions and 9 deletions
+4
View File
@@ -439,3 +439,7 @@ datum/shuttle_controller
S.startmove()
/proc/push_mob_back(var/mob/living/L, var/dir)
if(iscarbon(L))
if(prob(88))
step(L, dir)