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updates caves.dm to use the actual basalt asteroid flooring, removes plating variant.
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@@ -171,24 +171,6 @@
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..()
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icon_state = "alienpod[rand(1,9)]"
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/turf/simulated/floor/plating/basalt
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name = "basalt floor"
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icon_state = "basalt1"
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/turf/simulated/floor/plating/basalt/New()
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..()
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icon_state = "basalt[rand(0,12)]"
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/turf/simulated/floor/plating/basalt/Destroy()
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return QDEL_HINT_LETMELIVE
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/turf/simulated/floor/plating/basalt/ex_act()
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return ..()
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///LAVA
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