blind alert too big for stripping and feeding (#69114)

About The Pull Request

span_userdanger -> span_danger

Why It's Good For The Game

I think it's hilarious that it's that big, but it's not necessary. It only makes sense for blind hit alerts which use span_userdanger for nonblind alerts too.
This commit is contained in:
Mooshimi
2022-08-12 09:43:11 -07:00
committed by GitHub
parent 257403cf2a
commit 6b0c6e8ded
2 changed files with 5 additions and 5 deletions
+3 -3
View File
@@ -380,14 +380,14 @@ Behavior that's still missing from this component that original food items had t
span_userdanger("[feeder] attempts to [eater.get_bodypart(BODY_ZONE_HEAD) ? "feed you [parent]." : "stuff [parent] down your throat hole! Gross."]")
)
if(eater.is_blind())
to_chat(eater, span_userdanger("You feel someone trying to feed you something!"))
to_chat(eater, span_danger("You feel someone trying to feed you something!"))
else
eater.visible_message(
span_danger("[feeder] cannot force any more of [parent] down [eater]'s [eater.get_bodypart(BODY_ZONE_HEAD) ? "throat!" : "throat hole! Eugh."]"),
span_userdanger("[feeder] cannot force any more of [parent] down your [eater.get_bodypart(BODY_ZONE_HEAD) ? "throat!" : "throat hole! Eugh."]")
)
if(eater.is_blind())
to_chat(eater, span_userdanger("You're too full to eat what's being fed to you!"))
to_chat(eater, span_danger("You're too full to eat what's being fed to you!"))
return
if(!do_mob(feeder, eater, time = time_to_eat)) //Wait 3-ish seconds before you can feed
return
@@ -399,7 +399,7 @@ Behavior that's still missing from this component that original food items had t
span_userdanger("[feeder] forces you to eat [parent]!")
)
if(eater.is_blind())
to_chat(eater, span_userdanger("You're forced to eat something!"))
to_chat(eater, span_danger("You're forced to eat something!"))
TakeBite(eater, feeder)