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Cleans up revive related procs (#47025)
* Cleans up revive related procs * h * fuck * Fixes proc arguments * Further fixes * Unfucks line endings
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@@ -27,7 +27,7 @@
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return
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if(M.stat == DEAD)
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M.faction = list("neutral")
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M.revive(full_heal = 1, admin_revive = 1)
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M.revive(full_heal = TRUE, admin_revive = TRUE)
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if(ishostile(target))
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var/mob/living/simple_animal/hostile/H = M
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if(malfunctioning)
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@@ -60,7 +60,7 @@
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if(inert)
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to_chat(owner, "<span class='notice'>[src] breaks down as it tries to activate.</span>")
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else
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owner.revive(full_heal = 1)
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owner.revive(full_heal = TRUE, admin_revive = FALSE)
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qdel(src)
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/obj/item/organ/regenerative_core/on_life()
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