diff --git a/code/game/objects/items/choice_beacon.dm b/code/game/objects/items/choice_beacon.dm index 06385b765cf..75a3f35c80b 100644 --- a/code/game/objects/items/choice_beacon.dm +++ b/code/game/objects/items/choice_beacon.dm @@ -139,7 +139,7 @@ icon_state = "self_delivery" inhand_icon_state = "self_delivery" company_source = "S.E.L.F." - company_message = span_bold("Request status: Recieved. Package status: Delivered. Notes: To assure optimal value, use supplied Interdyne-brand autosurgeons to change implantment status.") + company_message = span_bold("Request status: Received. Package status: Delivered. Notes: To assure optimal value, use supplied Interdyne-brand autosurgeons to change implantment status.") /obj/item/choice_beacon/augments/generate_display_names() var/static/list/augment_list diff --git a/code/game/objects/structures/deployable_turret.dm b/code/game/objects/structures/deployable_turret.dm index 7b03348288a..b2bb5fe51c5 100644 --- a/code/game/objects/structures/deployable_turret.dm +++ b/code/game/objects/structures/deployable_turret.dm @@ -213,7 +213,7 @@ /obj/machinery/deployable_turret/hmg name = "heavy machine gun turret" - desc = "A heavy calibre machine gun commonly used by Nanotrasen forces, famed for it's ability to give people on the recieving end more holes than normal." + desc = "A heavy caliber machine gun commonly used by Nanotrasen forces, famed for it's ability to give people on the receiving end more holes than normal." icon_state = "hmg" max_integrity = 250 projectile_type = /obj/projectile/bullet/manned_turret/hmg diff --git a/code/game/objects/structures/syndicate_uplink_beacon.dm b/code/game/objects/structures/syndicate_uplink_beacon.dm index 2106fade55a..33e260e8d20 100644 --- a/code/game/objects/structures/syndicate_uplink_beacon.dm +++ b/code/game/objects/structures/syndicate_uplink_beacon.dm @@ -3,7 +3,7 @@ name = "suspicious beacon" icon = 'icons/obj/machines/telecomms.dmi' icon_state = "relay_traitor" - desc = "This ramshackle device seems capable of recieving and sending signals for some nefarious purpose." + desc = "This ramshackle device seems capable of receiving and sending signals for some nefarious purpose." density = TRUE anchored = TRUE /// Traitor's code that they speak into the radio diff --git a/code/modules/antagonists/_common/antag_spawner.dm b/code/modules/antagonists/_common/antag_spawner.dm index 18dce0501ff..ae4b8e8db6e 100644 --- a/code/modules/antagonists/_common/antag_spawner.dm +++ b/code/modules/antagonists/_common/antag_spawner.dm @@ -170,7 +170,7 @@ /obj/item/antag_spawner/nuke_ops/overwatch name = "overwatch support beacon" desc = "Assigns an Overwatch Intelligence Agent to your operation. Stationed at their own remote outpost, they can view station cameras, alarms, and even move the Infiltrator shuttle! \ - Also, all members of your operation will recieve body cameras that they can view your progress from." + Also, all members of your operation will receive body cameras that they can view your progress from." special_role_name = ROLE_OPERATIVE_OVERWATCH outfit = /datum/outfit/syndicate/support use_subtypes = FALSE diff --git a/code/modules/mob/living/carbon/human/_species.dm b/code/modules/mob/living/carbon/human/_species.dm index 1df7a7ed0f8..c3f47633341 100644 --- a/code/modules/mob/living/carbon/human/_species.dm +++ b/code/modules/mob/living/carbon/human/_species.dm @@ -1962,7 +1962,7 @@ GLOBAL_LIST_EMPTY(features_by_species) SPECIES_PERK_TYPE = SPECIES_NEUTRAL_PERK, SPECIES_PERK_ICON = "tint", SPECIES_PERK_NAME = initial(exotic_blood.name), - SPECIES_PERK_DESC = "[name] blood is [initial(exotic_blood.name)], which can make recieving medical treatment harder.", + SPECIES_PERK_DESC = "[name] blood is [initial(exotic_blood.name)], which can make receiving medical treatment harder.", )) // Otherwise otherwise, see if they have an exotic bloodtype set @@ -1971,7 +1971,7 @@ GLOBAL_LIST_EMPTY(features_by_species) SPECIES_PERK_TYPE = SPECIES_NEUTRAL_PERK, SPECIES_PERK_ICON = "tint", SPECIES_PERK_NAME = "Exotic Blood", - SPECIES_PERK_DESC = "[plural_form] have \"[exotic_bloodtype]\" type blood, which can make recieving medical treatment harder.", + SPECIES_PERK_DESC = "[plural_form] have \"[exotic_bloodtype]\" type blood, which can make receiving medical treatment harder.", )) return to_add diff --git a/code/modules/mob/living/carbon/human/species_types/felinid.dm b/code/modules/mob/living/carbon/human/species_types/felinid.dm index c6f9212216a..2b6ab9f7a29 100644 --- a/code/modules/mob/living/carbon/human/species_types/felinid.dm +++ b/code/modules/mob/living/carbon/human/species_types/felinid.dm @@ -245,7 +245,7 @@ SPECIES_PERK_ICON = FA_ICON_PERSON_FALLING, SPECIES_PERK_NAME = "Catlike Grace", SPECIES_PERK_DESC = "Felinids have catlike instincts allowing them to land upright on their feet. \ - Instead of being knocked down from falling, you only recieve a short slowdown. \ + Instead of being knocked down from falling, you only receive a short slowdown. \ However, they do not have catlike legs, and the fall will deal additional damage.", ), list(