From 6b58fb55fa979e9f81cb314a072b690fa33d310f Mon Sep 17 00:00:00 2001 From: kingofkosmos Date: Wed, 3 Jun 2015 19:03:38 +0300 Subject: [PATCH] Unnecessary isprox-check removed. --- code/modules/reagents/reagent_containers/glass.dm | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm index 8dd00bd5f13..6ab4cd7fb38 100644 --- a/code/modules/reagents/reagent_containers/glass.dm +++ b/code/modules/reagents/reagent_containers/glass.dm @@ -235,9 +235,6 @@ flags = OPENCONTAINER /obj/item/weapon/reagent_containers/glass/bucket/attackby(var/obj/O, mob/user as mob, params) - if(isprox(O)) - user << "You add [O] to [src]." - qdel(O) if(istype(O, /obj/item/weapon/mop)) if(reagents.total_volume < 1) user << "[src] is out of water!" @@ -247,9 +244,9 @@ playsound(loc, 'sound/effects/slosh.ogg', 25, 1) else if(isprox(O)) user << "You add [O] to [src]." - - user.put_in_hands(new /obj/item/weapon/bucket_sensor) + qdel(O) user.unEquip(src) qdel(src) + user.put_in_hands(new /obj/item/weapon/bucket_sensor) else ..()