diff --git a/code/game/objects/buckling.dm b/code/game/objects/buckling.dm index 1a4d34f0828..3babf33eb9e 100644 --- a/code/game/objects/buckling.dm +++ b/code/game/objects/buckling.dm @@ -329,13 +329,13 @@ /// Feedback displayed to nearby players after a mob is buckled to src. /atom/movable/proc/buckle_feedback(mob/living/being_buckled, mob/buckler) if(being_buckled == buckler) - buckler.visible_message( + being_buckled.visible_message( span_notice("[buckler] buckles [buckler.p_them()]self to [src]."), span_notice("You buckle yourself to [src]."), span_hear("You hear metal clanking."), ) else - buckler.visible_message( + being_buckled.visible_message( span_warning("[buckler] buckles [being_buckled] to [src]!"), span_warning("[buckler] buckles you to [src]!"), span_hear("You hear metal clanking."), @@ -365,13 +365,13 @@ /// Feedback displayed to nearby players after a mob is unbuckled from src. /atom/movable/proc/unbuckle_feedback(mob/living/unbuckled_mob, mob/unbuckler) if(unbuckled_mob == unbuckler) - unbuckler.visible_message( + unbuckled_mob.visible_message( span_notice("[unbuckler] unbuckles [unbuckler.p_them()]self from [src]."), span_notice("You unbuckle yourself from [src]."), span_hear("You hear metal clanking."), ) else - unbuckler.visible_message( + unbuckled_mob.visible_message( span_notice("[unbuckler] unbuckles [unbuckled_mob] from [src]."), span_notice("[unbuckler] unbuckles you from [src]."), span_hear("You hear metal clanking."),