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Monkeys can now giggle
Now you can giggle as a monkey. Immursions! Fixes #934
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@@ -96,8 +96,12 @@
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if("deathgasp")
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message = "<b>The [src.name]</b> lets out a faint chimper as it collapses and stops moving..."
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m_type = 1
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if("giggle")
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if (!muzzled)
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message = "<B>The [src.name]</B> giggles happily."
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m_type = 2
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if("help")
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src << "choke, collapse, dance, deathgasp, drool, gasp, shiver, gnarl, jump, paw, moan, nod, roar, roll, scratch,\nscretch, shake, sign-#, sit, sulk, sway, tail, twitch, whimper"
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src << "choke, collapse, dance, deathgasp, drool, gasp, shiver, gnarl, giggle, jump, paw, moan, nod, roar, roll, scratch,\nscretch, shake, sign-#, sit, sulk, sway, tail, twitch, whimper"
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else
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src << text("Invalid Emote: []", act)
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if ((message && src.stat == 0))
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@@ -111,4 +115,4 @@
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for(var/mob/O in hearers(src, null))
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O.show_message(message, m_type)
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//Foreach goto(746)
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return
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return
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