Adds new sprites for hellfire lasers (#86074)

## About The Pull Request

Resprited hellfire lasers to be slightly fancier and easier to
distinguish from normal ones

![image](https://github.com/user-attachments/assets/87cc01ae-47a7-4362-87fa-8588120cd5fc)

![image](https://github.com/user-attachments/assets/9ead5029-d523-4e50-bb19-527ea9159276)

Closes #86072

## Why It's Good For The Game

Currently they're just x2 scaled up normal lasers which results in them
being larger than a human.

## Changelog
🆑
image: Added new sprites for hellfire lasers
/🆑
This commit is contained in:
SmArtKar
2024-09-03 18:47:21 +03:00
committed by GitHub
parent 6045bd0faf
commit 6c0ba4fe98
2 changed files with 2 additions and 4 deletions

View File

@@ -50,13 +50,11 @@
//overclocked laser, does a bit more damage but has much higher wound power (-0 vs -20)
/obj/projectile/beam/laser/hellfire
name = "hellfire laser"
icon_state = "hellfire"
wound_bonus = 0
damage = 30
speed = 0.6 // higher power = faster, that's how light works right
/obj/projectile/beam/laser/hellfire/Initialize(mapload)
. = ..()
transform *= 2
light_color = "#FF969D"
/obj/projectile/beam/laser/heavylaser
name = "heavy laser"