mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-29 16:18:01 +01:00
fixes my mistakes haha woops
This commit is contained in:
@@ -1,4 +1,3 @@
|
||||
|
||||
#define SKINTYPE_MONKEY /obj/item/stack/sheet/animalhide/monkey
|
||||
#define SKINTYPE_ALIEN /obj/item/stack/sheet/animalhide/xeno
|
||||
#define SKINTYPE_BEAR /obj/item/clothing/head/bearpelt
|
||||
@@ -45,6 +44,13 @@
|
||||
var/skin = 0
|
||||
var/skintype = null
|
||||
|
||||
var/global/list/allowed_types = list( //ugh I know it's a whitelist but it's not as god-awful and hacky as before. at least this way it's sustainable. i don't think there's even a better way than this.
|
||||
/mob/living/carbon/monkey,
|
||||
/mob/living/carbon/alien,
|
||||
/mob/living/simple_animal/hostile/bear,
|
||||
/mob/living/simple_animal/pet/dog/corgi,
|
||||
)
|
||||
|
||||
var/global/list/meatlist = list(
|
||||
"monkey" = MEATTYPE_MONKEY,
|
||||
"alien" = MEATTYPE_ALIEN,
|
||||
@@ -61,6 +67,12 @@
|
||||
/obj/structure/kitchenspike/attack_paw(mob/user)
|
||||
return src.attack_hand(usr)
|
||||
|
||||
/obj/structure/kitchenspike/proc/is_mob_allowed(var/obj/item/weapon/grab/G)
|
||||
for(var/I in allowed_types)
|
||||
if(istype(G.affecting, I))
|
||||
return I
|
||||
return 0
|
||||
|
||||
/obj/structure/kitchenspike/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/weapon/crowbar))
|
||||
if(!src.occupied)
|
||||
@@ -73,16 +85,19 @@
|
||||
qdel(src)
|
||||
else
|
||||
user << "<span class='notice'>You can't do that while something's on the spike!</span>"
|
||||
else if(istype(I, /obj/item/weapon/grab))
|
||||
return
|
||||
if(istype(I, /obj/item/weapon/grab))
|
||||
var/obj/item/weapon/grab/G = I
|
||||
if(istype(G.affecting, /mob/living/carbon/monkey) || istype (G.affecting, /mob/living/carbon/alien) || istype (G.affecting, /mob/living/simple_animal/hostile/bear) || istype (G.affecting, /mob/living/simple_animal/pet/dog/corgi))
|
||||
if(!src.occupied)
|
||||
src.occupied = 1
|
||||
src.meat = 5
|
||||
src.skin = 1
|
||||
var/allowed_type = is_mob_allowed(G)
|
||||
if(allowed_type)
|
||||
if(!occupied)
|
||||
occupied = 1
|
||||
meat = 5
|
||||
skin = 1
|
||||
|
||||
var/list/affecting_path = text2list(path2text(G.affecting.type), "/") //we want affecting_type to be the last part of affecting's type path
|
||||
var/affecting_type = affecting_path[affecting_path.len] //ex. if affecting.type is /mob/living/carbon/monkey, this will set affecting_type to "monkey"
|
||||
var/list/affecting_path = text2list("[allowed_type]", "/") //we want a specific part of the type path for this: the last part of the path in allowed_types
|
||||
var/affecting_type = affecting_path[affecting_path.len] //ex. 1 if affecting.type is /mob/living/carbon/monkey, this will set affecting_type to "monkey"
|
||||
//ex. 2 if affecting.type is /mob/living/carbon/alien/humanoid/queen, this will set affecting_type to "alien"
|
||||
|
||||
//set these vars to the appropriate values based on type
|
||||
icon_state = "spikebloody[affecting_type]"
|
||||
@@ -90,22 +105,22 @@
|
||||
skintype = skinlist["[affecting_type]"]
|
||||
|
||||
var/mob/living/O = G.affecting
|
||||
O.show_message(text("<span class='danger'>[user] has forced [G.affecting] onto the spike, killing them instantly!</span>"))
|
||||
O.visible_message(text("<span class='danger'>[user] has forced [G.affecting] onto the spike, killing them instantly!</span>"))
|
||||
qdel(G.affecting)
|
||||
qdel(G)
|
||||
else
|
||||
user << "<span class='danger'>The spike already has something on it, finish collecting its meat first!</span>"
|
||||
else if(istype(G.affecting, /mob/living/carbon/human))
|
||||
user << "<span class='danger'>The spike already has something on it; finish collecting its meat first!</span>"
|
||||
return
|
||||
if(istype(G.affecting, /mob/living/carbon/human))
|
||||
user.changeNext_move(CLICK_CD_MELEE)
|
||||
playsound(src.loc, "sound/effects/splat.ogg", 25, 1)
|
||||
var/mob/living/carbon/human/H = G.affecting
|
||||
H.visible_message("<span class='danger'>[user] slams [G.affecting] into the meat spike!</span>", "<span class='userdanger'>[user] slams you into the meat spike!</span>", "<span class='italics'>You hear a squishy wet noise.</span>")
|
||||
H.adjustBruteLoss(20)
|
||||
else
|
||||
user << "<span class='danger'>You can't use that on the spike!</span>"
|
||||
return
|
||||
else
|
||||
..()
|
||||
user << "<span class='danger'>You can't use that on the spike!</span>"
|
||||
return
|
||||
..()
|
||||
|
||||
///obj/structure/kitchenspike/MouseDrop_T(var/atom/movable/C, mob/user)
|
||||
// if(istype(C, /obj/mob/carbon/monkey)
|
||||
@@ -126,8 +141,8 @@
|
||||
new skintype(src.loc)
|
||||
skin--
|
||||
usr << "<span class='notice'>You remove the hide from [src].</span>"
|
||||
src.icon_state = "spike"
|
||||
src.occupied = 0
|
||||
icon_state = "spike"
|
||||
occupied = 0
|
||||
|
||||
|
||||
#undef SKINTYPE_MONKEY
|
||||
|
||||
Reference in New Issue
Block a user