diff --git a/code/game/objects/items/grenades/ghettobomb.dm b/code/game/objects/items/grenades/ghettobomb.dm
index 2d3d5e69b68..1295fe56f32 100644
--- a/code/game/objects/items/grenades/ghettobomb.dm
+++ b/code/game/objects/items/grenades/ghettobomb.dm
@@ -55,6 +55,9 @@
explosion(src.loc,-1,-1,2, flame_range = 4) // small explosion, plus a very large fireball.
qdel(src)
+/obj/item/grenade/iedcasing/change_det_time()
+ return //always be random.
+
/obj/item/grenade/iedcasing/examine(mob/user)
. = ..()
. += "You can't tell when it will explode!"
diff --git a/code/game/objects/items/grenades/grenade.dm b/code/game/objects/items/grenades/grenade.dm
index 47beefd83d9..4871a90f1ee 100644
--- a/code/game/objects/items/grenades/grenade.dm
+++ b/code/game/objects/items/grenades/grenade.dm
@@ -87,18 +87,19 @@
if(W.tool_behaviour == TOOL_MULTITOOL)
var/newtime = text2num(stripped_input(user, "Please enter a new detonation time", name))
if (newtime != null && user.canUseTopic(src, BE_CLOSE))
- change_det_time(newtime)
- to_chat(user, "You modify the time delay. It's set for [DisplayTimeText(det_time)].")
- if (round(newtime * 10) != det_time)
- to_chat(user, "The new value is out of bounds. The lowest possible time is 3 seconds and highest is 5 seconds. Instant detonations are also possible.")
+ if(change_det_time(newtime))
+ to_chat(user, "You modify the time delay. It's set for [DisplayTimeText(det_time)].")
+ if (round(newtime * 10) != det_time)
+ to_chat(user, "The new value is out of bounds. The lowest possible time is 3 seconds and highest is 5 seconds. Instant detonations are also possible.")
return
else if(W.tool_behaviour == TOOL_SCREWDRIVER)
- change_det_time()
- to_chat(user, "You modify the time delay. It's set for [DisplayTimeText(det_time)].")
+ if(change_det_time())
+ to_chat(user, "You modify the time delay. It's set for [DisplayTimeText(det_time)].")
else
return ..()
/obj/item/grenade/proc/change_det_time(time) //Time uses real time.
+ . = TRUE
if(time != null)
if(time < 3)
time = 3