From 6cd6bf272a9e3ae54daba8a8932fac3ad973fa02 Mon Sep 17 00:00:00 2001 From: Roxy <75404941+TealSeer@users.noreply.github.com> Date: Tue, 29 Apr 2025 03:04:19 -0400 Subject: [PATCH] Fix runtime in fake virus event (#3664) ## About The Pull Request proc passes the list of victims instead of the current victim in the loop and it runtimes ## Why It's Good For The Game Bug ## Proof Of Testing No ## Changelog No --- code/modules/events/fake_virus.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/events/fake_virus.dm b/code/modules/events/fake_virus.dm index bfa40083149..3331c74be65 100644 --- a/code/modules/events/fake_virus.dm +++ b/code/modules/events/fake_virus.dm @@ -13,7 +13,7 @@ if(!(victim.mind?.assigned_role.job_flags & JOB_CREW_MEMBER)) continue // SKYRAT EDIT ADD START - Station/area event candidate filtering - if(engaged_role_play_check(fake_virus_victims, station = TRUE, dorms = TRUE)) + if(engaged_role_play_check(victim, station = TRUE, dorms = TRUE)) continue // SKYRAT EDIT ADD END fake_virus_victims += victim