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minor raptor tweaks (#83407)
## About The Pull Request i think i made these a bit too strong, this hopefully balances them out a bit. they were initially accidentally given alot of armor against ranged attacks, this is now removed. also ive reduced their base hp by a bit. im open to other suggestions and feedback ## Why It's Good For The Game they were stronger than i intended. this keeps their usefulness for battling tendrils, or ore vents but also prevents using them to cheese several megafauna ## Changelog 🆑 balance: you can now polymorph into raptors balance: raptors overall have less health and no longer have armor against ranged attacks /🆑
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@@ -56,10 +56,10 @@
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icon = 'icons/mob/simple/lavaland/raptor_big.dmi'
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icon_state = "raptor_red"
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loot = list(
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/mob/living/basic/mining/raptor/red = 20,
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/mob/living/basic/mining/raptor/white = 20,
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/mob/living/basic/mining/raptor/purple = 20,
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/mob/living/basic/mining/raptor/green = 20,
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/mob/living/basic/mining/raptor/yellow = 20,
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/mob/living/basic/mining/raptor/black = 1,
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/mob/living/basic/raptor/red = 20,
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/mob/living/basic/raptor/white = 20,
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/mob/living/basic/raptor/purple = 20,
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/mob/living/basic/raptor/green = 20,
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/mob/living/basic/raptor/yellow = 20,
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/mob/living/basic/raptor/black = 1,
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)
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