Fix gravity for areas in space near station (#88176)

## About The Pull Request
- Fixes #76827

This removes gravity from the following areas:
- Solars
- Nearstation
- Space
- Ordnance bomb testing

##### Note - Asteroid areas (Tram) or planet areas (Ice) are not
affected.

<details>
<summary>Examples of outside gravity turfs</summary>


![dreamseeker_Mml3HmRaIK](https://github.com/user-attachments/assets/b6e410b7-e242-4c77-8cc8-34e15bd96b42)

</details>

Now stepping on floor plating in those areas will result in mobs
drifting. (like they do inside the station when gravity is offline)
Stepping on or near catwalks, lattices, or walls stills controls your
movement. Also refactored a little bit of the `has_gravity` code to use
defines instead of `TRUE/FALSE`.

## Why It's Good For The Game
Consistency. Mag boots are highly recommended when performing EVA.

## Changelog
🆑
fix: Fix gravity for areas in space near station (solars, nearspace,
bomb testing, etc.)
/🆑
This commit is contained in:
Tim
2024-12-06 23:02:21 +01:00
committed by GitHub
parent a60ac1d855
commit 6da4462e14
33 changed files with 219 additions and 225 deletions
@@ -4,7 +4,7 @@
icon_state = "away"
static_lighting = TRUE
requires_power = FALSE
has_gravity = STANDARD_GRAVITY
default_gravity = STANDARD_GRAVITY
area_flags = BLOBS_ALLOWED | UNIQUE_AREA
flags_1 = CAN_BE_DIRTY_1