fixes cursed katana not spawning (#71065)

This commit is contained in:
Fikou
2022-11-05 21:16:56 -05:00
committed by GitHub
parent 52c1c72cb6
commit 6de814a3db
2 changed files with 4 additions and 3 deletions
+3 -2
View File
@@ -923,7 +923,7 @@
ATTACK_CUT = list(COMBO_STEPS = list(RIGHT_SLASH, RIGHT_SLASH, LEFT_SLASH), COMBO_PROC = .proc/cut),
ATTACK_CLOAK = list(COMBO_STEPS = list(LEFT_SLASH, RIGHT_SLASH, LEFT_SLASH, RIGHT_SLASH), COMBO_PROC = .proc/cloak),
ATTACK_SHATTER = list(COMBO_STEPS = list(RIGHT_SLASH, LEFT_SLASH, RIGHT_SLASH, LEFT_SLASH), COMBO_PROC = .proc/shatter),
)
)
/obj/item/cursed_katana/Initialize(mapload)
. = ..()
@@ -1045,7 +1045,8 @@
playsound(src, 'sound/magic/smoke.ogg', 50, TRUE)
if(ishostile(target))
var/mob/living/simple_animal/hostile/hostile_target = target
hostile_target.LoseTarget()
if(hostile_target.target == user)
hostile_target.LoseTarget()
addtimer(CALLBACK(src, .proc/uncloak, user), 5 SECONDS, TIMER_UNIQUE)
/obj/item/cursed_katana/proc/uncloak(mob/user)