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Cuter spiderlings (#76532)
## About The Pull Request I hate looking at spiderlings. Mostly because they're an extremely fast mob with no directional sprites or animations, so they appear to be a rapid floating overlay. I made some new ones. I don't know if they're objectively better but _I_ like them more. Before:  After:  Unlike the old sprites they also have directional states and movement animations so you can scurry around really fast without being a static image (maybe they shouldn't be so fast? A question for another PR). I spent like 30 minutes looking at GAGs and then realised not only would the colours be a pain in the ass but it doesn't support movement states anyway. Additionally I made the "dead spiderling" item inherit the dead spiderling icon state from that spiderling instead of always being the generic one. Oh also I think a typo made baby tarantulas completely invisible. ## Why It's Good For The Game I hate looking at spiderlings. ## Changelog 🆑 image: New directional sprites for spiderlings, with movement animations. fix: Dead spiderlings will be the same colour as they were when they were alive. fix: Tarantula spiderlings are no longer invisible, /🆑
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@@ -145,8 +145,8 @@
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/obj/item/food/spiderling
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name = "spiderling"
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desc = "It's slightly twitching in your hand. Ew..."
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icon = 'icons/obj/food/meat.dmi'
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icon_state = "spiderling"
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icon = 'icons/mob/simple/animal.dmi'
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icon_state = "spiderling_dead"
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food_reagents = list(
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/datum/reagent/consumable/nutriment/protein = 2,
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/datum/reagent/toxin = 4,
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