Fixes to more Initialize procs (#30641)

* batch 1

/mob/living/silicon/robot/syndicate
/obj/effect/decal/cleanable/blood/old
/obj/effect/decal/cleanable/blood/gibs
/obj/effect/decal/cleanable/blood/gibs/old
/obj/effect/decal/cleanable/ash
/obj/effect/decal/cleanable/ash/large
/obj/effect/decal/cleanable/greenglow
/obj/effect/decal/cleanable/vomit/old
/obj/effect/decal/cleanable/shreds
/obj/effect/decal/cleanable/oil
/obj/effect/decal/cleanable/crayon
/obj/effect/decal/cleanable
/obj/effect/temp_visual/point

* batch 2

/obj/effect/anomaly
/mob/living/carbon/monkey/punpun
/obj/item/queen_bee/bought
/mob/living/simple_animal/hostile/poison/bees
/mob/living/carbon/human
/area/ai_monitored
/area

* batch 3

/mob/living/simple_animal/hostile/blob/blobspore
/obj/item/spellbook
/mob/living/simple_animal/hostile/blob/blobbernaut
/mob/camera/blob
/obj/structure/noticeboard
/obj/structure/piano
/obj/item/clothing/head/helmet
/obj/item/gun/energy/laser/chameleon

* batch 4

/obj/machinery/airalarm
/obj/effect/decal/cleanable for reals
/obj/item/stack/rods
/obj/effect/decal/cleanable/crayon for reals
/obj/screen/parallax_layer
/obj/item/device/instrument
/obj/item/ore
/obj/item/coin

* batch 5, getting tgstation ready for halloween

/obj/machinery/meter/turf
/obj/machinery/capture_the_flag
/obj/effect/ctf/dead_barricade
/obj/structure/firepit
/obj/item/clothing/head/helmet/knight
/obj/structure/spacevine
/obj/effect/hallucination/simple/xeno
/obj/effect/hallucination/simple
/mob/living/simple_animal/shade/howling_ghost
/mob/living/simple_animal/hostile/retaliate/clown/insane
/obj/structure/bookcase
/mob/camera/aiEye/remote/base_construction
/obj/machinery/computer/camera_advanced/base_construction
/obj/item/device/wisp_lantern

* batch 6

/obj/item/device/warp_cube/red
/obj/item/device/shared_storage/red
/obj/item/melee/ghost_sword
/mob/living/simple_animal/hostile/mining_drone
/mob/living/brain
/obj/item/device/mmi/posibrain
/mob/living/carbon/human/interactive
/mob/living/carbon/human/interactive/angry
/mob/living/carbon/human/interactive/friendly
/mob/living/carbon/human/interactive/greytide
/mob/living/carbon/human/interactive/robust
/mob/living/carbon/monkey/angry
/mob/living/simple_animal/hostile/guardian/assassin
/mob/living/simple_animal/hostile/syndicate/mecha_pilot/no_mech
/mob/living/simple_animal/hostile/syndicate/mecha_pilot
/mob/living/simple_animal/hostile/mimic/crate
/mob/living/simple_animal/hostile/mimic/copy

* batch 7

/mob/living/simple_animal/hostile/megafauna/colossus
/mob/living/simple_animal/hostile/megafauna/bubblegum
/mob/living/simple_animal/hostile/asteroid/goldgrub
/mob/living/simple_animal/hostile/asteroid/gutlunch/gubbuck
/mob/living/simple_animal/hostile/asteroid/hivelordbrood
/mob/living/simple_animal/hostile/statue
/mob/living/simple_animal/hostile/wizard
/obj/machinery/power/smes
This commit is contained in:
vuonojenmustaturska
2017-09-13 02:47:17 -04:00
committed by Jordan Brown
parent 2f6df2a008
commit 6e468720ab
48 changed files with 72 additions and 73 deletions
+2 -2
View File
@@ -7,7 +7,7 @@
var/area/starting_area
/mob/camera/aiEye/remote/base_construction/Initialize()
..()
. = ..()
starting_area = get_area(loc)
/mob/camera/aiEye/remote/base_construction/setLoc(var/t)
@@ -54,7 +54,7 @@
RCD = new(src)
/obj/machinery/computer/camera_advanced/base_construction/Initialize(mapload)
..()
. = ..()
if(mapload) //Map spawned consoles have a filled RCD and stocked special structures
RCD.matter = RCD.max_matter
fans_remaining = 4
@@ -178,7 +178,7 @@
SSblackbox.add_details("wisp_lantern","Returned")
/obj/item/device/wisp_lantern/Initialize()
..()
. = ..()
wisp = new(src)
/obj/item/device/wisp_lantern/Destroy()
@@ -247,7 +247,7 @@
teleport_color = "#FD3F48"
/obj/item/device/warp_cube/red/Initialize()
..()
. = ..()
if(!linked)
var/obj/item/device/warp_cube/blue = new(src.loc)
linked = blue
@@ -402,7 +402,7 @@
desc = "Somehow, it's in two places at once."
/obj/item/device/shared_storage/red/Initialize()
..()
. = ..()
if(!bag)
var/obj/item/storage/backpack/shared/S = new(src)
var/obj/item/device/shared_storage/blue = new(src.loc)
@@ -728,7 +728,7 @@
var/list/mob/dead/observer/spirits
/obj/item/melee/ghost_sword/Initialize()
..()
. = ..()
spirits = list()
START_PROCESSING(SSobj, src)
GLOB.poi_list |= src
+1 -1
View File
@@ -48,7 +48,7 @@
var/datum/action/innate/minedrone/dump_ore/dump_ore_action
/mob/living/simple_animal/hostile/mining_drone/Initialize()
..()
. = ..()
toggle_light_action = new()
toggle_light_action.Grant(src)
toggle_mode_action = new()
+2 -2
View File
@@ -295,7 +295,7 @@
qdel(src)
/obj/item/ore/Initialize()
..()
. = ..()
pixel_x = rand(0,16)-8
pixel_y = rand(0,8)-8
@@ -322,7 +322,7 @@
var/value = 1
/obj/item/coin/Initialize()
..()
. = ..()
pixel_x = rand(0,16)-8
pixel_y = rand(0,8)-8