[MIRROR] Cigarettes heat their contents + early returns (#6509)

* Cigarettes heat their contents + early returns

* Update cigs_lighters.dm

Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
This commit is contained in:
SkyratBot
2021-06-28 14:21:03 +01:00
committed by GitHub
co-authored by TemporalOroboros Gandalf
parent 9c5e0b6e74
commit 6ea78f1eb9
2 changed files with 322 additions and 253 deletions
+321 -253
View File
@@ -20,16 +20,18 @@ CIGARETTE PACKETS ARE IN FANCY.DM
desc = "A simple match stick, used for lighting fine smokables."
icon = 'icons/obj/cigarettes.dmi'
icon_state = "match_unlit"
var/lit = FALSE
var/burnt = FALSE
/// How long the match lasts in seconds
var/smoketime = 10
var/smoketime = 10 SECONDS
w_class = WEIGHT_CLASS_TINY
heat = 1000
grind_results = list(/datum/reagent/phosphorus = 2)
/// Whether this match has been lit.
var/lit = FALSE
/// Whether this match has burnt out.
var/burnt = FALSE
/// How long the match lasts in seconds
/obj/item/match/process(delta_time)
smoketime -= delta_time
smoketime -= delta_time * (1 SECONDS)
if(smoketime <= 0)
matchburnout()
else
@@ -39,59 +41,67 @@ CIGARETTE PACKETS ARE IN FANCY.DM
matchignite()
/obj/item/match/proc/matchignite()
if(!lit && !burnt)
playsound(src, 'sound/items/match_strike.ogg', 15, TRUE)
lit = TRUE
icon_state = "match_lit"
damtype = BURN
force = 3
hitsound = 'sound/items/welder.ogg'
inhand_icon_state = "cigon"
name = "lit [initial(name)]"
desc = "A [initial(name)]. This one is lit."
attack_verb_continuous = string_list(list("burns", "singes"))
attack_verb_simple = string_list(list("burn", "singe"))
START_PROCESSING(SSobj, src)
update_appearance()
if(lit || burnt)
return
playsound(src, 'sound/items/match_strike.ogg', 15, TRUE)
lit = TRUE
icon_state = "match_lit"
damtype = BURN
force = 3
hitsound = 'sound/items/welder.ogg'
inhand_icon_state = "cigon"
name = "lit [initial(name)]"
desc = "A [initial(name)]. This one is lit."
attack_verb_continuous = string_list(list("burns", "singes"))
attack_verb_simple = string_list(list("burn", "singe"))
START_PROCESSING(SSobj, src)
update_appearance()
/obj/item/match/proc/matchburnout()
if(lit)
lit = FALSE
burnt = TRUE
damtype = BRUTE
force = initial(force)
icon_state = "match_burnt"
inhand_icon_state = "cigoff"
name = "burnt [initial(name)]"
desc = "A [initial(name)]. This one has seen better days."
attack_verb_continuous = string_list(list("flicks"))
attack_verb_simple = string_list(list("flick"))
STOP_PROCESSING(SSobj, src)
if(!lit)
return
lit = FALSE
burnt = TRUE
damtype = BRUTE
force = initial(force)
icon_state = "match_burnt"
inhand_icon_state = "cigoff"
name = "burnt [initial(name)]"
desc = "A [initial(name)]. This one has seen better days."
attack_verb_continuous = string_list(list("flicks"))
attack_verb_simple = string_list(list("flick"))
STOP_PROCESSING(SSobj, src)
/obj/item/match/extinguish()
matchburnout()
/obj/item/match/dropped(mob/user)
matchburnout()
. = ..()
return ..()
/obj/item/match/attack(mob/living/carbon/M, mob/living/carbon/user)
if(!isliving(M))
return
if(lit && M.IgniteMob())
message_admins("[ADMIN_LOOKUPFLW(user)] set [key_name_admin(M)] on fire with [src] at [AREACOORD(user)]")
log_game("[key_name(user)] set [key_name(M)] on fire with [src] at [AREACOORD(user)]")
var/obj/item/clothing/mask/cigarette/cig = help_light_cig(M)
if(lit && cig && !user.combat_mode)
if(cig.lit)
to_chat(user, span_warning("[cig] is already lit!"))
if(M == user)
cig.attackby(src, user)
else
cig.light(span_notice("[user] holds [src] out for [M], and lights [cig]."))
else
..()
var/obj/item/clothing/mask/cigarette/cig = help_light_cig(M)
if(!lit || !cig || user.combat_mode)
..()
return
if(cig.lit)
to_chat(user, span_warning("[cig] is already lit!"))
if(M == user)
cig.attackby(src, user)
else
cig.light(span_notice("[user] holds [src] out for [M], and lights [cig]."))
/// Finds a cigarette on another mob to help light.
/obj/item/proc/help_light_cig(mob/living/M)
var/mask_item = M.get_item_by_slot(ITEM_SLOT_MASK)
if(istype(mask_item, /obj/item/clothing/mask/cigarette))
@@ -103,7 +113,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
/obj/item/match/firebrand
name = "firebrand"
desc = "An unlit firebrand. It makes you wonder why it's not just called a stick."
smoketime = 40
smoketime = 40 SECONDS
custom_materials = list(/datum/material/wood = MINERAL_MATERIAL_AMOUNT)
grind_results = list(/datum/reagent/carbon = 2)
@@ -124,25 +134,32 @@ CIGARETTE PACKETS ARE IN FANCY.DM
body_parts_covered = null
grind_results = list()
heat = 1000
var/dragtime = 10
var/nextdragtime = 0
/// Whether this cigarette has been lit.
var/lit = FALSE
/// Whether this cigarette should start lit.
var/starts_lit = FALSE
var/icon_on = "cigon" //Note - these are in masks.dmi not in cigarette.dmi
// Note - these are in masks.dmi not in cigarette.dmi
/// The icon state used when this is lit.
var/icon_on = "cigon"
/// The icon state used when this is extinguished.
var/icon_off = "cigoff"
var/type_butt = /obj/item/cigbutt
var/lastHolder = null
/// How long the cigarette lasts in seconds
var/smoketime = 360
var/smoketime = 6 MINUTES
/// How much time between drags of the cigarette.
var/dragtime = 10 SECONDS
/// The cooldown that prevents just huffing the entire cigarette at once.
COOLDOWN_DECLARE(drag_cooldown)
/// The type of cigarette butt spawned when this burns out.
var/type_butt = /obj/item/cigbutt
/// The capacity for chems this cigarette has.
var/chem_volume = 30
var/smoke_all = FALSE /// Should we smoke all of the chems in the cig before it runs out. Splits each puff to take a portion of the overall chems so by the end you'll always have consumed all of the chems inside.
/// The reagents that this cigarette starts with.
var/list/list_reagents = list(/datum/reagent/drug/nicotine = 15)
//var/lung_harm = 1 //How bad it is for you //ORIGINAL
var/lung_harm = 0.5 //How bad it is for you //SKYRAT EDIT CHANGE
/// Should we smoke all of the chems in the cig before it runs out. Splits each puff to take a portion of the overall chems so by the end you'll always have consumed all of the chems inside.
var/smoke_all = FALSE
/// How much damage this deals to the lungs per drag.
var/lung_harm = 1
/obj/item/clothing/mask/cigarette/suicide_act(mob/user)
user.visible_message(span_suicide("[user] is huffing [src] as quickly as [user.p_they()] can! It looks like [user.p_theyre()] trying to give [user.p_them()]self cancer."))
return (TOXLOSS|OXYLOSS)
/obj/item/clothing/mask/cigarette/Initialize()
. = ..()
@@ -151,11 +168,15 @@ CIGARETTE PACKETS ARE IN FANCY.DM
reagents.add_reagent_list(list_reagents)
if(starts_lit)
light()
AddComponent(/datum/component/knockoff,90,list(BODY_ZONE_PRECISE_MOUTH),list(ITEM_SLOT_MASK))//90% to knock off when wearing a mask
AddComponent(/datum/component/knockoff, 90, list(BODY_ZONE_PRECISE_MOUTH), list(ITEM_SLOT_MASK)) //90% to knock off when wearing a mask
/obj/item/clothing/mask/cigarette/Destroy()
STOP_PROCESSING(SSobj, src)
. = ..()
return ..()
/obj/item/clothing/mask/cigarette/suicide_act(mob/user)
user.visible_message(span_suicide("[user] is huffing [src] as quickly as [user.p_they()] can! It looks like [user.p_theyre()] trying to give [user.p_them()]self cancer."))
return (TOXLOSS|OXYLOSS)
/obj/item/clothing/mask/cigarette/attackby(obj/item/W, mob/user, params)
if(lit || smoketime <= 0)
@@ -165,6 +186,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
if(!air || !air.has_gas(/datum/gas/oxygen, 1)) //or oxygen on a tile to burn
to_chat(user, span_notice("Your [name] needs a source of oxygen to burn."))
return ..()
var/lighting_text = W.ignition_effect(src, user)
if(lighting_text)
light(lighting_text)
@@ -173,15 +195,18 @@ CIGARETTE PACKETS ARE IN FANCY.DM
. = ..()
if(!proximity || lit) //can't dip if cigarette is lit (it will heat the reagents in the glass instead)
return
if(istype(glass)) //you can dip cigarettes into beakers
if(glass.reagents.trans_to(src, chem_volume, transfered_by = user)) //if reagents were transfered, show the message
to_chat(user, span_notice("You dip \the [src] into \the [glass]."))
else //if not, either the beaker was empty, or the cigarette was full
if(!glass.reagents.total_volume)
to_chat(user, span_warning("[glass] is empty!"))
else
to_chat(user, span_warning("[src] is full!"))
if(!istype(glass)) //you can dip cigarettes into beakers
return
if(glass.reagents.trans_to(src, chem_volume, transfered_by = user)) //if reagents were transfered, show the message
to_chat(user, span_notice("You dip \the [src] into \the [glass]."))
//if not, either the beaker was empty, or the cigarette was full
else if(!glass.reagents.total_volume)
to_chat(user, span_warning("[glass] is empty!"))
else
to_chat(user, span_warning("[src] is full!"))
/// Lights the cigarette with given flavor text.
/obj/item/clothing/mask/cigarette/proc/light(flavor_text = null)
if(lit)
return
@@ -245,27 +270,25 @@ CIGARETTE PACKETS ARE IN FANCY.DM
M.update_inv_wear_mask()
M.update_inv_hands()
/// Handles processing the reagents in the cigarette.
/obj/item/clothing/mask/cigarette/proc/handle_reagents()
if(reagents.total_volume)
var/to_smoke = REAGENTS_METABOLISM
if(iscarbon(loc))
var/mob/living/carbon/C = loc
if (src == C.wear_mask) // if it's in the human/monkey mouth, transfer reagents to the mob
/*
* Given the amount of time the cig will last, and how often we take a hit, find the number
* of chems to give them each time so they'll have smoked it all by the end.
*/
if (smoke_all)
to_smoke = reagents.total_volume / (smoketime / dragtime)
var/fraction = min(to_smoke/reagents.total_volume, 1)
reagents.expose(C, INGEST, fraction)
var/obj/item/organ/lungs/L = C.getorganslot(ORGAN_SLOT_LUNGS)
if(L && !(L.organ_flags & ORGAN_SYNTHETIC))
C.adjustOrganLoss(ORGAN_SLOT_LUNGS, lung_harm)
if(!reagents.trans_to(C, to_smoke))
reagents.remove_any(to_smoke)
return
if(!reagents.total_volume)
return
reagents.expose_temperature(heat, 0.05)
var/to_smoke = smoke_all ? (reagents.total_volume * (dragtime / smoketime)) : REAGENTS_METABOLISM
var/mob/living/carbon/smoker = loc
if(!istype(smoker) || src != smoker.wear_mask)
reagents.remove_any(to_smoke)
return
reagents.expose(smoker, INGEST, min(to_smoke / reagents.total_volume, 1))
var/obj/item/organ/lungs/lungs = smoker.getorganslot(ORGAN_SLOT_LUNGS)
if(lungs && !(lungs.organ_flags & ORGAN_SYNTHETIC))
smoker.adjustOrganLoss(ORGAN_SLOT_LUNGS, lung_harm)
if(!reagents.trans_to(smoker, to_smoke, methods = INGEST, ignore_stomach = TRUE))
reagents.remove_any(to_smoke)
/obj/item/clothing/mask/cigarette/process(delta_time)
var/turf/location = get_turf(src)
@@ -277,16 +300,18 @@ CIGARETTE PACKETS ARE IN FANCY.DM
if(!air || !air.has_gas(/datum/gas/oxygen, 1)) //or oxygen on a tile to burn
extinguish()
return
smoketime -= delta_time
smoketime -= delta_time * (1 SECONDS)
if(smoketime <= 0)
new type_butt(location)
if(ismob(loc))
to_chat(M, span_notice("Your [name] goes out."))
qdel(src)
return
open_flame()
if((reagents?.total_volume) && (nextdragtime <= world.time))
nextdragtime = world.time + dragtime SECONDS
open_flame(heat)
if((reagents?.total_volume) && COOLDOWN_FINISHED(src, drag_cooldown))
COOLDOWN_START(src, drag_cooldown, dragtime)
handle_reagents()
/obj/item/clothing/mask/cigarette/attack_self(mob/user)
@@ -295,7 +320,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
new type_butt(user.loc)
new /obj/effect/decal/cleanable/ash(user.loc)
qdel(src)
. = ..()
return ..()
/obj/item/clothing/mask/cigarette/attack(mob/living/carbon/M, mob/living/carbon/user)
if(!istype(M))
@@ -304,28 +329,28 @@ CIGARETTE PACKETS ARE IN FANCY.DM
light(span_notice("[user] lights [src] with [M]'s burning body. What a cold-blooded badass."))
return
var/obj/item/clothing/mask/cigarette/cig = help_light_cig(M)
if(lit && cig && !user.combat_mode)
if(cig.lit)
to_chat(user, span_warning("The [cig.name] is already lit!"))
if(M == user)
cig.attackby(src, user)
else
cig.light(span_notice("[user] holds the [name] out for [M], and lights [M.p_their()] [cig.name]."))
else
if(!lit || !cig || user.combat_mode)
return ..()
if(cig.lit)
to_chat(user, span_warning("The [cig.name] is already lit!"))
if(M == user)
cig.attackby(src, user)
else
cig.light(span_notice("[user] holds the [name] out for [M], and lights [M.p_their()] [cig.name]."))
/obj/item/clothing/mask/cigarette/fire_act(exposed_temperature, exposed_volume)
light()
/obj/item/clothing/mask/cigarette/get_temperature()
return lit * heat
// Cigarette brands.
// Cigarette brands.
/obj/item/clothing/mask/cigarette/space_cigarette
desc = "A Space brand cigarette that can be smoked anywhere."
list_reagents = list(/datum/reagent/drug/nicotine = 9, /datum/reagent/oxygen = 9)
smoketime = 240 // space cigs have a shorter burn time than normal cigs
smoketime = 4 MINUTES // space cigs have a shorter burn time than normal cigs
smoke_all = TRUE // so that it doesn't runout of oxygen while being smoked in space
/obj/item/clothing/mask/cigarette/dromedary
@@ -355,7 +380,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
/obj/item/clothing/mask/cigarette/syndicate
desc = "An unknown brand cigarette."
chem_volume = 60
smoketime = 2 * 60
smoketime = 2 MINUTES
smoke_all = TRUE
list_reagents = list(/datum/reagent/drug/nicotine = 10, /datum/reagent/medicine/omnizine = 15)
@@ -378,7 +403,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
type_butt = /obj/item/cigbutt/roach
throw_speed = 0.5
inhand_icon_state = "spliffoff"
smoketime = 4 * 60
smoketime = 4 MINUTES
chem_volume = 50
list_reagents = null
@@ -444,18 +469,19 @@ CIGARETTE PACKETS ARE IN FANCY.DM
/obj/item/clothing/mask/cigarette/candy
name = "Little Timmy's candy cigarette"
desc = "For all ages*! Doesn't contain any amount of nicotine. Health and safety risks can be read on the tip of the cigarette."
smoketime = 2 * 60
smoketime = 2 MINUTES
icon_on = "candyon"
icon_off = "candyoff" //make sure to add positional sprites in icons/obj/cigarettes.dmi if you add more.
inhand_icon_state = "candyoff"
icon_state = "candyoff"
type_butt = /obj/item/food/candy_trash
list_reagents = list(/datum/reagent/consumable/sugar = 10, /datum/reagent/consumable/caramel = 10)
heat = 473.15 // Lowered so that the sugar can be carmalized, but not burnt.
list_reagents = list(/datum/reagent/consumable/sugar = 20)
/obj/item/clothing/mask/cigarette/candy/nicotine
desc = "For all ages*! Doesn't contain any* amount of nicotine. Health and safety risks can be read on the tip of the cigarette."
type_butt = /obj/item/food/candy_trash/nicotine
list_reagents = list(/datum/reagent/consumable/sugar = 10, /datum/reagent/consumable/caramel = 10, /datum/reagent/drug/nicotine = 20) //oh no!
list_reagents = list(/datum/reagent/consumable/sugar = 20, /datum/reagent/drug/nicotine = 20) //oh no!
smoke_all = TRUE //timmy's not getting out of this one
/obj/item/cigbutt/roach
@@ -481,7 +507,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
type_butt = /obj/item/cigbutt/cigarbutt
throw_speed = 0.5
inhand_icon_state = "cigaroff"
smoketime = 11 * 60
smoketime = 11 MINUTES
chem_volume = 40
list_reagents = list(/datum/reagent/drug/nicotine = 25)
@@ -491,7 +517,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
icon_state = "cigar2off"
icon_on = "cigar2on"
icon_off = "cigar2off"
smoketime = 20 * 60
smoketime = 20 MINUTES
chem_volume = 80
list_reagents =list(/datum/reagent/drug/nicotine = 40)
@@ -501,7 +527,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
icon_state = "cigar2off"
icon_on = "cigar2on"
icon_off = "cigar2off"
smoketime = 30 * 60
smoketime = 30 MINUTES
chem_volume = 50
list_reagents =list(/datum/reagent/drug/nicotine = 15)
@@ -530,7 +556,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
icon_on = "pipeon" //Note - these are in masks.dmi
icon_off = "pipeoff"
smoketime = 0
chem_volume = 100
chem_volume = 200 // So we can fit densified chemicals plants
list_reagents = null
var/packeditem = FALSE
@@ -540,7 +566,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
/obj/item/clothing/mask/cigarette/pipe/Destroy()
STOP_PROCESSING(SSobj, src)
. = ..()
return ..()
/obj/item/clothing/mask/cigarette/pipe/process(delta_time)
var/turf/location = get_turf(src)
@@ -558,37 +584,40 @@ CIGARETTE PACKETS ARE IN FANCY.DM
name = "empty [initial(name)]"
STOP_PROCESSING(SSobj, src)
return
open_flame()
open_flame(heat)
if(reagents?.total_volume) // check if it has any reagents at all
handle_reagents()
/obj/item/clothing/mask/cigarette/pipe/attackby(obj/item/O, mob/user, params)
if(istype(O, /obj/item/food/grown))
var/obj/item/food/grown/G = O
if(!packeditem)
if(HAS_TRAIT(G, TRAIT_DRIED))
to_chat(user, span_notice("You stuff [O] into [src]."))
smoketime = 13 * 60
packeditem = TRUE
name = "[O.name]-packed [initial(name)]"
if(O.reagents)
O.reagents.trans_to(src, O.reagents.total_volume, transfered_by = user)
qdel(O)
else
to_chat(user, span_warning("It has to be dried first!"))
else
to_chat(user, span_warning("It is already packed!"))
else
var/lighting_text = O.ignition_effect(src,user)
if(lighting_text)
if(smoketime > 0)
light(lighting_text)
else
to_chat(user, span_warning("There is nothing to smoke!"))
else
/obj/item/clothing/mask/cigarette/pipe/attackby(obj/item/thing, mob/user, params)
if(!istype(thing, /obj/item/food/grown))
var/lighting_text = thing.ignition_effect(src,user)
if(!lighting_text)
return ..()
if(smoketime > 0)
light(lighting_text)
else
to_chat(user, span_warning("There is nothing to smoke!"))
return
var/obj/item/food/grown/to_smoke = thing
if(packeditem)
to_chat(user, span_warning("It is already packed!"))
return
if(!HAS_TRAIT(to_smoke, TRAIT_DRIED))
to_chat(user, span_warning("It has to be dried first!"))
return
to_chat(user, span_notice("You stuff [to_smoke] into [src]."))
smoketime = 13 MINUTES
packeditem = TRUE
name = "[to_smoke.name]-packed [initial(name)]"
if(to_smoke.reagents)
to_smoke.reagents.trans_to(src, to_smoke.reagents.total_volume, transfered_by = user)
qdel(to_smoke)
/obj/item/clothing/mask/cigarette/pipe/attack_self(mob/user)
var/turf/location = get_turf(user)
if(lit)
@@ -598,14 +627,16 @@ CIGARETTE PACKETS ARE IN FANCY.DM
inhand_icon_state = icon_off
STOP_PROCESSING(SSobj, src)
return
if(!lit && smoketime > 0)
to_chat(user, span_notice("You empty [src] onto [location]."))
new /obj/effect/decal/cleanable/ash(location)
packeditem = FALSE
smoketime = 0
reagents.clear_reagents()
name = "empty [initial(name)]"
return
if(smoketime <= 0)
return
to_chat(user, span_notice("You empty [src] onto [location]."))
new /obj/effect/decal/cleanable/ash(location)
packeditem = FALSE
smoketime = 0
reagents.clear_reagents()
name = "empty [initial(name)]"
/obj/item/clothing/mask/cigarette/pipe/cobpipe
name = "corn cob pipe"
@@ -614,7 +645,6 @@ CIGARETTE PACKETS ARE IN FANCY.DM
inhand_icon_state = "cobpipeoff"
icon_on = "cobpipeon" //Note - these are in masks.dmi
icon_off = "cobpipeoff"
smoketime = 0
/////////
@@ -639,9 +669,13 @@ CIGARETTE PACKETS ARE IN FANCY.DM
light_power = 0.6
light_color = LIGHT_COLOR_FIRE
light_on = FALSE
/// Whether the lighter is lit.
var/lit = FALSE
/// Whether the lighter is fancy. Fancy lighters have fancier flavortext and won't burn thumbs.
var/fancy = TRUE
/// The engraving overlay used by this lighter.
var/overlay_state
/// A list of possible engraving overlays.
var/overlay_list = list(
"plain",
"dame",
@@ -669,24 +703,26 @@ CIGARETTE PACKETS ARE IN FANCY.DM
user.visible_message(span_suicide("[user] begins whacking [user.p_them()]self with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!"))
return BRUTELOSS
/obj/item/lighter/update_overlays()
. = ..()
. += create_lighter_overlay()
/obj/item/lighter/update_icon_state()
icon_state = "[initial(icon_state)][lit ? "-on" : ""]"
return ..()
/obj/item/lighter/update_overlays()
. = ..()
. += create_lighter_overlay()
/// Generates an overlay used by this lighter.
/obj/item/lighter/proc/create_lighter_overlay()
return mutable_appearance(icon, "lighter_overlay_[overlay_state][lit ? "-on" : ""]")
/obj/item/lighter/ignition_effect(atom/A, mob/user)
if(get_temperature())
. = "<span class='infoplain'><span class='rose'>With a single flick of [user.p_their()] wrist, [user] smoothly lights [A] with [src]. Damn [user.p_theyre()] cool.</span></span>"
. = span_infoplain(span_rose("With a single flick of [user.p_their()] wrist, [user] smoothly lights [A] with [src]. Damn [user.p_theyre()] cool."))
/obj/item/lighter/proc/set_lit(new_lit)
if(lit == new_lit)
return
lit = new_lit
if(lit)
force = 5
@@ -708,59 +744,80 @@ CIGARETTE PACKETS ARE IN FANCY.DM
set_lit(FALSE)
/obj/item/lighter/attack_self(mob/living/user)
if(user.is_holding(src))
if(!lit)
set_lit(TRUE)
if(fancy)
user.visible_message(span_notice("Without even breaking stride, [user] flips open and lights [src] in one smooth movement."), span_notice("Without even breaking stride, you flip open and light [src] in one smooth movement."))
else
var/prot = FALSE
var/mob/living/carbon/human/H = user
if(istype(H) && H.gloves)
var/obj/item/clothing/gloves/G = H.gloves
if(G.max_heat_protection_temperature)
prot = (G.max_heat_protection_temperature > 360)
else
prot = TRUE
if(prot || prob(75))
user.visible_message(span_notice("After a few attempts, [user] manages to light [src]."), span_notice("After a few attempts, you manage to light [src]."))
else
var/hitzone = user.held_index_to_dir(user.active_hand_index) == "r" ? BODY_ZONE_PRECISE_R_HAND : BODY_ZONE_PRECISE_L_HAND
user.apply_damage(5, BURN, hitzone)
user.visible_message(span_warning("After a few attempts, [user] manages to light [src] - however, [user.p_they()] burn [user.p_their()] finger in the process."), span_warning("You burn yourself while lighting the lighter!"))
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "burnt_thumb", /datum/mood_event/burnt_thumb)
if(!user.is_holding(src))
return ..()
if(lit)
set_lit(FALSE)
if(fancy)
user.visible_message(
span_notice("You hear a quiet click, as [user] shuts off [src] without even looking at what [user.p_theyre()] doing. Wow."),
span_notice("You quietly shut off [src] without even looking at what you're doing. Wow.")
)
else
set_lit(FALSE)
if(fancy)
user.visible_message(span_notice("You hear a quiet click, as [user] shuts off [src] without even looking at what [user.p_theyre()] doing. Wow."), span_notice("You quietly shut off [src] without even looking at what you're doing. Wow."))
else
user.visible_message(span_notice("[user] quietly shuts off [src]."), span_notice("You quietly shut off [src]."))
user.visible_message(
span_notice("[user] quietly shuts off [src]."),
span_notice("You quietly shut off [src].")
)
return
set_lit(TRUE)
if(fancy)
user.visible_message(
span_notice("Without even breaking stride, [user] flips open and lights [src] in one smooth movement."),
span_notice("Without even breaking stride, you flip open and light [src] in one smooth movement.")
)
return
var/hand_protected = FALSE
var/mob/living/carbon/human/human_user = user
if(!istype(human_user) || HAS_TRAIT(human_user, TRAIT_RESISTHEAT) || HAS_TRAIT(human_user, TRAIT_RESISTHEATHANDS))
hand_protected = TRUE
else if(!istype(human_user.gloves, /obj/item/clothing/gloves))
hand_protected = FALSE
else
. = ..()
var/obj/item/clothing/gloves/gloves = human_user.gloves
if(gloves.max_heat_protection_temperature)
hand_protected = (gloves.max_heat_protection_temperature > 360)
if(hand_protected || prob(75))
user.visible_message(
span_notice("After a few attempts, [user] manages to light [src]."),
span_notice("After a few attempts, you manage to light [src].")
)
return
var/hitzone = user.held_index_to_dir(user.active_hand_index) == "r" ? BODY_ZONE_PRECISE_R_HAND : BODY_ZONE_PRECISE_L_HAND
user.apply_damage(5, BURN, hitzone)
user.visible_message(
span_warning("After a few attempts, [user] manages to light [src] - however, [user.p_they()] burn [user.p_their()] finger in the process."),
span_warning("You burn yourself while lighting the lighter!")
)
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "burnt_thumb", /datum/mood_event/burnt_thumb)
/obj/item/lighter/attack(mob/living/carbon/M, mob/living/carbon/user)
if(lit && M.IgniteMob())
message_admins("[ADMIN_LOOKUPFLW(user)] set [key_name_admin(M)] on fire with [src] at [AREACOORD(user)]")
log_game("[key_name(user)] set [key_name(M)] on fire with [src] at [AREACOORD(user)]")
var/obj/item/clothing/mask/cigarette/cig = help_light_cig(M)
if(lit && cig && !user.combat_mode)
if(cig.lit)
to_chat(user, span_warning("The [cig.name] is already lit!"))
if(M == user)
cig.attackby(src, user)
else
if(fancy)
cig.light(span_rose("[user] whips the [name] out and holds it for [M]. [user.p_their(TRUE)] arm is as steady as the unflickering flame [user.p_they()] light[user.p_s()] \the [cig] with."))
else
cig.light(span_notice("[user] holds the [name] out for [M], and lights [M.p_their()] [cig.name]."))
else
if(!lit || !cig || user.combat_mode)
..()
return
if(cig.lit)
to_chat(user, span_warning("The [cig.name] is already lit!"))
if(M == user)
cig.attackby(src, user)
return
if(fancy)
cig.light(span_rose("[user] whips the [name] out and holds it for [M]. [user.p_their(TRUE)] arm is as steady as the unflickering flame [user.p_they()] light[user.p_s()] \the [cig] with."))
else
cig.light(span_notice("[user] holds the [name] out for [M], and lights [M.p_their()] [cig.name]."))
/obj/item/lighter/process()
open_flame()
open_flame(heat)
/obj/item/lighter/get_temperature()
return lit * heat
@@ -777,7 +834,10 @@ CIGARETTE PACKETS ARE IN FANCY.DM
"matte",
"zoppo" //u cant stoppo th zoppo
)
/// The color of the lighter.
var/lighter_color
/// The set of colors this lighter can be autoset as on init.
var/list/color_list = list( //Same 16 color selection as electronic assemblies
COLOR_ASSEMBLY_BLACK,
COLOR_FLOORTILE_GRAY,
@@ -837,19 +897,21 @@ CIGARETTE PACKETS ARE IN FANCY.DM
. = ..()
if(!proximity)
return
if(istype(target, /obj/item/food/grown))
var/obj/item/food/grown/O = target
if(HAS_TRAIT(O, TRAIT_DRIED))
var/obj/item/clothing/mask/cigarette/rollie/R = new /obj/item/clothing/mask/cigarette/rollie(user.loc)
R.chem_volume = target.reagents.total_volume
target.reagents.trans_to(R, R.chem_volume, transfered_by = user)
qdel(target)
qdel(src)
user.put_in_active_hand(R)
to_chat(user, span_notice("You roll the [target.name] into a rolling paper."))
R.desc = "Dried [target.name] rolled up in a thin piece of paper."
else
to_chat(user, span_warning("You need to dry this first!"))
if(!istype(target, /obj/item/food/grown))
return
if(!HAS_TRAIT(target, TRAIT_DRIED))
to_chat(user, span_warning("You need to dry [target] first!"))
return
var/obj/item/clothing/mask/cigarette/rollie/R = new /obj/item/clothing/mask/cigarette/rollie(user.loc)
R.chem_volume = target.reagents.maximum_volume
target.reagents.trans_to(R, R.chem_volume, transfered_by = user)
qdel(target)
qdel(src)
user.put_in_active_hand(R)
to_chat(user, span_notice("You roll the [target.name] into a rolling paper."))
R.desc = "Dried [target.name] rolled up in a thin piece of paper."
///////////////
//VAPE NATION//
@@ -862,17 +924,17 @@ CIGARETTE PACKETS ARE IN FANCY.DM
icon_state = "red_vape"
inhand_icon_state = null
w_class = WEIGHT_CLASS_TINY
/// The capacity of the vape.
var/chem_volume = 100
var/vapetime = 0 //this so it won't puff out clouds every tick
/// How often we take a drag in seconds
var/vapedelay = 8
var/screw = FALSE // kinky
var/super = FALSE //for the fattest vapes dude.
/obj/item/clothing/mask/vape/suicide_act(mob/user)
user.visible_message(span_suicide("[user] is puffin hard on dat vape, [user.p_they()] trying to join the vape life on a whole notha plane!"))//it doesn't give you cancer, it is cancer
return (TOXLOSS|OXYLOSS)
/// The amount of time between drags.
var/dragtime = 8 SECONDS
/// A cooldown to prevent huffing the vape all at once.
COOLDOWN_DECLARE(drag_cooldown)
/// Whether the resevoir is open and we can add reagents.
var/screw = FALSE
/// Whether the vape has been overloaded to spread smoke.
var/super = FALSE
/obj/item/clothing/mask/vape/Initialize(mapload, param_color)
. = ..()
@@ -883,6 +945,10 @@ CIGARETTE PACKETS ARE IN FANCY.DM
icon_state = "[param_color]_vape"
inhand_icon_state = "[param_color]_vape"
/obj/item/clothing/mask/vape/suicide_act(mob/user)
user.visible_message(span_suicide("[user] is puffin hard on dat vape, [user.p_they()] trying to join the vape life on a whole notha plane!"))//it doesn't give you cancer, it is cancer
return (TOXLOSS|OXYLOSS)
/obj/item/clothing/mask/vape/attackby(obj/item/O, mob/user, params)
if(O.tool_behaviour == TOOL_SCREWDRIVER)
if(!screw)
@@ -943,13 +1009,16 @@ CIGARETTE PACKETS ARE IN FANCY.DM
/obj/item/clothing/mask/vape/equipped(mob/user, slot)
. = ..()
if(slot == ITEM_SLOT_MASK)
if(!screw)
to_chat(user, span_notice("You start puffing on the vape."))
reagents.flags &= ~(NO_REACT)
START_PROCESSING(SSobj, src)
else //it will not start if the vape is opened.
to_chat(user, span_warning("You need to close the cap first!"))
if(slot != ITEM_SLOT_MASK)
return
if(screw)
to_chat(user, span_warning("You need to close the cap first!"))
return
to_chat(user, span_notice("You start puffing on the vape."))
reagents.flags &= ~(NO_REACT)
START_PROCESSING(SSobj, src)
/obj/item/clothing/mask/vape/dropped(mob/user)
. = ..()
@@ -957,26 +1026,27 @@ CIGARETTE PACKETS ARE IN FANCY.DM
reagents.flags |= NO_REACT
STOP_PROCESSING(SSobj, src)
/obj/item/clothing/mask/vape/proc/hand_reagents()//had to rename to avoid duplicate error
if(reagents.total_volume)
if(iscarbon(loc))
var/mob/living/carbon/C = loc
if (src == C.wear_mask) // if it's in the human/monkey mouth, transfer reagents to the mob
var/fraction = min(REAGENTS_METABOLISM/reagents.total_volume, 1) //this will react instantly, making them a little more dangerous than cigarettes
reagents.expose(C, INGEST, fraction)
if(!reagents.trans_to(C, REAGENTS_METABOLISM))
reagents.remove_any(REAGENTS_METABOLISM)
if(reagents.get_reagent_amount(/datum/reagent/fuel))
//HOT STUFF
C.adjust_fire_stacks(2)
C.IgniteMob()
/obj/item/clothing/mask/vape/proc/handle_reagents()
if(!reagents.total_volume)
return
if(reagents.get_reagent_amount(/datum/reagent/toxin/plasma)) // the plasma explodes when exposed to fire
var/datum/effect_system/reagents_explosion/e = new()
e.set_up(round(reagents.get_reagent_amount(/datum/reagent/toxin/plasma) / 2.5, 1), get_turf(src), 0, 0)
e.start()
qdel(src)
return
var/mob/living/carbon/vaper = loc
if(!iscarbon(vaper) || src != vaper.wear_mask)
reagents.remove_any(REAGENTS_METABOLISM)
return
if(reagents.get_reagent_amount(/datum/reagent/fuel))
//HOT STUFF
vaper.adjust_fire_stacks(2)
vaper.IgniteMob()
if(reagents.get_reagent_amount(/datum/reagent/toxin/plasma)) // the plasma explodes when exposed to fire
var/datum/effect_system/reagents_explosion/e = new()
e.set_up(round(reagents.get_reagent_amount(/datum/reagent/toxin/plasma) / 2.5, 1), get_turf(src), 0, 0)
e.start()
qdel(src)
if(!reagents.trans_to(vaper, REAGENTS_METABOLISM, methods = INGEST, ignore_stomach = TRUE))
reagents.remove_any(REAGENTS_METABOLISM)
/obj/item/clothing/mask/vape/process(delta_time)
@@ -985,28 +1055,23 @@ CIGARETTE PACKETS ARE IN FANCY.DM
if(isliving(loc))
M.IgniteMob()
vapetime += delta_time
if(!reagents.total_volume)
if(ismob(loc))
to_chat(M, span_warning("[src] is empty!"))
STOP_PROCESSING(SSobj, src)
//it's reusable so it won't unequip when empty
return
//open flame removed because vapes are a closed system, they won't light anything on fire
if(super && vapetime >= vapedelay)//Time to start puffing those fat vapes, yo.
var/datum/effect_system/smoke_spread/chem/smoke_machine/s = new
s.set_up(reagents, 1, 24, loc)
s.start()
vapetime -= vapedelay
if(!COOLDOWN_FINISHED(src, drag_cooldown))
return
if((obj_flags & EMAGGED) && vapetime >= vapedelay)
//Time to start puffing those fat vapes, yo.
COOLDOWN_START(src, drag_cooldown, dragtime)
if(obj_flags & EMAGGED)
var/datum/effect_system/smoke_spread/chem/smoke_machine/s = new
s.set_up(reagents, 4, 24, loc)
s.start()
vapetime -= vapedelay
if(prob(5))//small chance for the vape to break and deal damage if it's emagged
if(prob(5)) //small chance for the vape to break and deal damage if it's emagged
playsound(get_turf(src), 'sound/effects/pop_expl.ogg', 50, FALSE)
M.apply_damage(20, BURN, BODY_ZONE_HEAD)
M.Paralyze(300)
@@ -1016,6 +1081,9 @@ CIGARETTE PACKETS ARE IN FANCY.DM
to_chat(M, span_userdanger("[src] suddenly explodes in your mouth!"))
qdel(src)
return
else if(super)
var/datum/effect_system/smoke_spread/chem/smoke_machine/s = new
s.set_up(reagents, 1, 24, loc)
s.start()
if(reagents?.total_volume)
hand_reagents()
handle_reagents()