diff --git a/code/__DEFINES/logging.dm b/code/__DEFINES/logging.dm
index 55131a26ed8..2784f9d782b 100644
--- a/code/__DEFINES/logging.dm
+++ b/code/__DEFINES/logging.dm
@@ -33,6 +33,7 @@
#define LOG_GAME (1 << 12)
#define LOG_ADMIN_PRIVATE (1 << 13)
#define LOG_ASAY (1 << 14)
+#define LOG_MECHA (1 << 15)
//Individual logging panel pages
#define INDIVIDUAL_ATTACK_LOG (LOG_ATTACK)
diff --git a/code/__HELPERS/_logging.dm b/code/__HELPERS/_logging.dm
index 3e9da85d783..b0d9cbcdaeb 100644
--- a/code/__HELPERS/_logging.dm
+++ b/code/__HELPERS/_logging.dm
@@ -58,6 +58,10 @@
if (CONFIG_GET(flag/log_game))
WRITE_LOG(GLOB.world_game_log, "GAME: [text]")
+/proc/log_mecha(text)
+ if (CONFIG_GET(flag/log_mecha))
+ WRITE_LOG(GLOB.world_mecha_log, "MECHA: [text]")
+
/proc/log_access(text)
if (CONFIG_GET(flag/log_access))
WRITE_LOG(GLOB.world_game_log, "ACCESS: [text]")
diff --git a/code/_globalvars/logging.dm b/code/_globalvars/logging.dm
index bd7f4afe62e..5184077bc84 100644
--- a/code/_globalvars/logging.dm
+++ b/code/_globalvars/logging.dm
@@ -26,6 +26,8 @@ GLOBAL_VAR(query_debug_log)
GLOBAL_PROTECT(query_debug_log)
GLOBAL_VAR(world_job_debug_log)
GLOBAL_PROTECT(world_job_debug_log)
+GLOBAL_VAR(world_mecha_log)
+GLOBAL_PROTECT(world_mecha_log)
GLOBAL_LIST_EMPTY(bombers)
GLOBAL_PROTECT(bombers)
diff --git a/code/controllers/configuration/entries/general.dm b/code/controllers/configuration/entries/general.dm
index 21b0acd0407..10a2f6ad3ee 100644
--- a/code/controllers/configuration/entries/general.dm
+++ b/code/controllers/configuration/entries/general.dm
@@ -36,6 +36,8 @@
/datum/config_entry/flag/log_game // log game events
+/datum/config_entry/flag/log_mecha // log mech data
+
/datum/config_entry/flag/log_vote // log voting
/datum/config_entry/flag/log_whisper // log client whisper
diff --git a/code/game/atoms.dm b/code/game/atoms.dm
index 2ced9d49670..86da1543dc6 100644
--- a/code/game/atoms.dm
+++ b/code/game/atoms.dm
@@ -641,6 +641,8 @@
log_game(log_text)
if(LOG_GAME)
log_game(log_text)
+ if(LOG_MECHA)
+ log_mecha(log_text)
else
stack_trace("Invalid individual logging type: [message_type]. Defaulting to [LOG_GAME] (LOG_GAME).")
log_game(log_text)
@@ -713,4 +715,4 @@ Proc for attack log creation, because really why not
/atom/movable/proc/get_filter(name)
if(filter_data && filter_data[name])
- return filters[filter_data.Find(name)]
\ No newline at end of file
+ return filters[filter_data.Find(name)]
diff --git a/code/game/mecha/equipment/mecha_equipment.dm b/code/game/mecha/equipment/mecha_equipment.dm
index 8a5a83379d1..f3bad7909f3 100644
--- a/code/game/mecha/equipment/mecha_equipment.dm
+++ b/code/game/mecha/equipment/mecha_equipment.dm
@@ -36,14 +36,13 @@
chassis.selected = null
src.update_chassis_page()
chassis.occupant_message("[src] is destroyed!")
- chassis.log_append_to_last("[src] is destroyed.",1)
+ log_message("[src] is destroyed.", LOG_MECHA)
SEND_SOUND(chassis.occupant, sound(istype(src, /obj/item/mecha_parts/mecha_equipment/weapon) ? 'sound/mecha/weapdestr.ogg' : 'sound/mecha/critdestr.ogg', volume=50))
chassis = null
return ..()
/obj/item/mecha_parts/mecha_equipment/proc/critfail()
- if(chassis)
- log_message("Critical failure", color="red")
+ log_message("Critical failure", LOG_MECHA, color="red")
/obj/item/mecha_parts/mecha_equipment/proc/get_equip_info()
if(!chassis)
@@ -113,10 +112,10 @@
M.equipment += src
chassis = M
forceMove(M)
- M.log_message("[src] initialized.")
+ log_message("[src] initialized.", LOG_MECHA)
if(!M.selected && selectable)
M.selected = src
- src.update_chassis_page()
+ update_chassis_page()
return
/obj/item/mecha_parts/mecha_equipment/proc/detach(atom/moveto=null)
@@ -126,7 +125,7 @@
if(chassis.selected == src)
chassis.selected = null
update_chassis_page()
- chassis.log_message("[src] removed from equipment.")
+ log_message("[src] removed from equipment.", LOG_MECHA)
chassis = null
set_ready_state(1)
return
@@ -149,10 +148,9 @@
/obj/item/mecha_parts/mecha_equipment/log_message(message, message_type=LOG_GAME, color=null, log_globally)
if(chassis)
- chassis.log_message("([src]) [message]", message_type, color)
+ chassis.log_message("ATTACHMENT: [src] [message]", message_type, color)
else
..()
- return
//Used for reloading weapons/tools etc. that use some form of resource
diff --git a/code/game/mecha/equipment/tools/medical_tools.dm b/code/game/mecha/equipment/tools/medical_tools.dm
index 99baad11ae2..5dbccbb99cf 100644
--- a/code/game/mecha/equipment/tools/medical_tools.dm
+++ b/code/game/mecha/equipment/tools/medical_tools.dm
@@ -66,7 +66,7 @@
update_equip_info()
occupant_message("[target] successfully loaded into [src]. Life support functions engaged.")
chassis.visible_message("[chassis] loads [target] into [src].")
- log_message("[target] loaded. Life support functions engaged.")
+ log_message("[target] loaded. Life support functions engaged.", LOG_MECHA)
/obj/item/mecha_parts/mecha_equipment/medical/sleeper/proc/patient_insertion_check(mob/living/carbon/target)
if(target.buckled)
@@ -85,7 +85,7 @@
return
patient.forceMove(get_turf(src))
occupant_message("[patient] ejected. Life support functions disabled.")
- log_message("[patient] ejected. Life support functions disabled.")
+ log_message("[patient] ejected. Life support functions disabled.", LOG_MECHA)
STOP_PROCESSING(SSobj, src)
patient = null
update_equip_info()
@@ -193,7 +193,7 @@
var/to_inject = min(R.volume, inject_amount)
if(to_inject && patient.reagents.get_reagent_amount(R.id) + to_inject <= inject_amount*2)
occupant_message("Injecting [patient] with [to_inject] units of [R.name].")
- log_message("Injecting [patient] with [to_inject] units of [R.name].")
+ log_message("Injecting [patient] with [to_inject] units of [R.name].", LOG_MECHA)
log_combat(chassis.occupant, patient, "injected", "[name] ([R] - [to_inject] units)")
SG.reagents.trans_id_to(patient,R.id,to_inject)
update_equip_info()
@@ -216,7 +216,7 @@
return
if(!chassis.has_charge(energy_drain))
set_ready_state(1)
- log_message("Deactivated.")
+ log_message("Deactivated.", LOG_MECHA)
occupant_message("[src] deactivated - no power.")
STOP_PROCESSING(SSobj, src)
return
@@ -313,7 +313,7 @@
mechsyringe.icon = 'icons/obj/chemical.dmi'
mechsyringe.icon_state = "syringeproj"
playsound(chassis, 'sound/items/syringeproj.ogg', 50, 1)
- log_message("Launched [mechsyringe] from [src], targeting [target].")
+ log_message("Launched [mechsyringe] from [src], targeting [target].", LOG_MECHA)
var/mob/originaloccupant = chassis.occupant
spawn(0)
src = null //if src is deleted, still process the syringe
@@ -378,7 +378,7 @@
START_PROCESSING(SSobj, src)
occupant_message(message)
occupant_message("Reagent processing started.")
- log_message("Reagent processing started.")
+ log_message("Reagent processing started.", LOG_MECHA)
return
if(afilter.get("show_reagents"))
chassis.occupant << browse(get_reagents_page(),"window=msyringegun")
@@ -513,7 +513,7 @@
return
if(!processed_reagents.len || reagents.total_volume >= reagents.maximum_volume || !chassis.has_charge(energy_drain))
occupant_message("Reagent processing stopped.")
- log_message("Reagent processing stopped.")
+ log_message("Reagent processing stopped.", LOG_MECHA)
STOP_PROCESSING(SSobj, src)
return
var/amount = synth_speed / processed_reagents.len
diff --git a/code/game/mecha/equipment/tools/mining_tools.dm b/code/game/mecha/equipment/tools/mining_tools.dm
index fc647abfebb..de5100f76a2 100644
--- a/code/game/mecha/equipment/tools/mining_tools.dm
+++ b/code/game/mecha/equipment/tools/mining_tools.dm
@@ -35,7 +35,7 @@
if(do_after_cooldown(target))
set_ready_state(FALSE)
- log_message("Started drilling [target]")
+ log_message("Started drilling [target]", LOG_MECHA)
if(isturf(target))
var/turf/T = target
T.drill_act(src)
@@ -59,13 +59,13 @@
/turf/closed/wall/drill_act(obj/item/mecha_parts/mecha_equipment/drill/drill)
if(drill.do_after_mecha(src, 60 / drill.drill_level))
- drill.log_message("Drilled through [src]")
+ drill.log_message("Drilled through [src]", LOG_MECHA)
dismantle_wall(TRUE, FALSE)
/turf/closed/wall/r_wall/drill_act(obj/item/mecha_parts/mecha_equipment/drill/drill)
if(drill.drill_level >= DRILL_HARDENED)
if(drill.do_after_mecha(src, 120 / drill.drill_level))
- drill.log_message("Drilled through [src]")
+ drill.log_message("Drilled through [src]", LOG_MECHA)
dismantle_wall(TRUE, FALSE)
else
drill.occupant_message("[src] is too durable to drill through.")
@@ -74,14 +74,14 @@
for(var/turf/closed/mineral/M in range(drill.chassis,1))
if(get_dir(drill.chassis,M)&drill.chassis.dir)
M.gets_drilled()
- drill.log_message("Drilled through [src]")
+ drill.log_message("Drilled through [src]", LOG_MECHA)
drill.move_ores()
/turf/open/floor/plating/asteroid/drill_act(obj/item/mecha_parts/mecha_equipment/drill/drill)
for(var/turf/open/floor/plating/asteroid/M in range(1, drill.chassis))
if((get_dir(drill.chassis,M)&drill.chassis.dir) && !M.dug)
M.getDug()
- drill.log_message("Drilled through [src]")
+ drill.log_message("Drilled through [src]", LOG_MECHA)
drill.move_ores()
diff --git a/code/game/mecha/equipment/tools/other_tools.dm b/code/game/mecha/equipment/tools/other_tools.dm
index 1a3886c3dfc..48358ffb80b 100644
--- a/code/game/mecha/equipment/tools/other_tools.dm
+++ b/code/game/mecha/equipment/tools/other_tools.dm
@@ -216,12 +216,12 @@
if(equip_ready)
START_PROCESSING(SSobj, src)
droid_overlay = new(src.icon, icon_state = "repair_droid_a")
- log_message("Activated.")
+ log_message("Activated.", LOG_MECHA)
set_ready_state(0)
else
STOP_PROCESSING(SSobj, src)
droid_overlay = new(src.icon, icon_state = "repair_droid")
- log_message("Deactivated.")
+ log_message("Deactivated.", LOG_MECHA)
set_ready_state(1)
chassis.add_overlay(droid_overlay)
send_byjax(chassis.occupant,"exosuit.browser","[REF(src)]",src.get_equip_info())
@@ -304,11 +304,11 @@
if(equip_ready) //inactive
START_PROCESSING(SSobj, src)
set_ready_state(0)
- log_message("Activated.")
+ log_message("Activated.", LOG_MECHA)
else
STOP_PROCESSING(SSobj, src)
set_ready_state(1)
- log_message("Deactivated.")
+ log_message("Deactivated.", LOG_MECHA)
/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay/get_equip_info()
if(!chassis)
@@ -379,11 +379,11 @@
if(equip_ready) //inactive
set_ready_state(0)
START_PROCESSING(SSobj, src)
- log_message("Activated.")
+ log_message("Activated.", LOG_MECHA)
else
set_ready_state(1)
STOP_PROCESSING(SSobj, src)
- log_message("Deactivated.")
+ log_message("Deactivated.", LOG_MECHA)
/obj/item/mecha_parts/mecha_equipment/generator/get_equip_info()
var/output = ..()
@@ -441,14 +441,14 @@
return
if(fuel.amount<=0)
STOP_PROCESSING(SSobj, src)
- log_message("Deactivated - no fuel.")
+ log_message("Deactivated - no fuel.", LOG_MECHA)
set_ready_state(1)
return
var/cur_charge = chassis.get_charge()
if(isnull(cur_charge))
set_ready_state(1)
occupant_message("No powercell detected.")
- log_message("Deactivated.")
+ log_message("Deactivated.", LOG_MECHA)
STOP_PROCESSING(SSobj, src)
return
var/use_fuel = fuel_per_cycle_idle
diff --git a/code/game/mecha/equipment/tools/work_tools.dm b/code/game/mecha/equipment/tools/work_tools.dm
index ea9465184aa..4e05da152bf 100644
--- a/code/game/mecha/equipment/tools/work_tools.dm
+++ b/code/game/mecha/equipment/tools/work_tools.dm
@@ -43,7 +43,7 @@
O.forceMove(chassis)
O.anchored = FALSE
occupant_message("[target] successfully loaded.")
- log_message("Loaded [O]. Cargo compartment capacity: [cargo_holder.cargo_capacity - cargo_holder.cargo.len]")
+ log_message("Loaded [O]. Cargo compartment capacity: [cargo_holder.cargo_capacity - cargo_holder.cargo.len]", LOG_MECHA)
else
O.anchored = initial(O.anchored)
else
@@ -103,7 +103,7 @@
O.forceMove(chassis)
O.anchored = FALSE
occupant_message("[target] successfully loaded.")
- log_message("Loaded [O]. Cargo compartment capacity: [cargo_holder.cargo_capacity - cargo_holder.cargo.len]")
+ log_message("Loaded [O]. Cargo compartment capacity: [cargo_holder.cargo_capacity - cargo_holder.cargo.len]", LOG_MECHA)
else
O.anchored = initial(O.anchored)
else
@@ -386,7 +386,7 @@
if(href_list["toggle"])
set_ready_state(!equip_ready)
occupant_message("[src] [equip_ready?"dea":"a"]ctivated.")
- log_message("[equip_ready?"Dea":"A"]ctivated.")
+ log_message("[equip_ready?"Dea":"A"]ctivated.", LOG_MECHA)
return
if(href_list["cut"])
if(cable && cable.amount)
@@ -409,7 +409,7 @@
if(!cable || cable.amount<1)
set_ready_state(1)
occupant_message("Cable depleted, [src] deactivated.")
- log_message("Cable depleted, [src] deactivated.")
+ log_message("Cable depleted, [src] deactivated.", LOG_MECHA)
return
if(cable.amount < amount)
occupant_message("No enough cable to finish the task.")
diff --git a/code/game/mecha/equipment/weapons/weapons.dm b/code/game/mecha/equipment/weapons/weapons.dm
index e25fa4bab02..c632f2757da 100644
--- a/code/game/mecha/equipment/weapons/weapons.dm
+++ b/code/game/mecha/equipment/weapons/weapons.dm
@@ -53,7 +53,7 @@
if(kickback)
chassis.newtonian_move(turn(chassis.dir,180))
- chassis.log_message("Fired from [src.name], targeting [target].")
+ chassis.log_message("Fired from [src.name], targeting [target].", LOG_MECHA)
return 1
@@ -184,7 +184,7 @@
else
M.Jitter(500)
- log_message("Honked from [src.name]. HONK!")
+ log_message("Honked from [src.name]. HONK!", LOG_MECHA)
var/turf/T = get_turf(src)
message_admins("[ADMIN_LOOKUPFLW(chassis.occupant)] used a Mecha Honker in [ADMIN_VERBOSEJMP(T)]")
log_game("[key_name(chassis.occupant)] used a Mecha Honker in [AREACOORD(T)]")
@@ -220,7 +220,7 @@
projectiles_to_add--
chassis.use_power(projectile_energy_cost)
send_byjax(chassis.occupant,"exosuit.browser","[REF(src)]",src.get_equip_info())
- log_message("Rearmed [src.name].")
+ log_message("Rearmed [src.name].", LOG_MECHA)
return 1
@@ -311,7 +311,7 @@
return
var/obj/O = new projectile(chassis.loc)
playsound(chassis, fire_sound, 50, 1)
- log_message("Launched a [O.name] from [name], targeting [target].")
+ log_message("Launched a [O.name] from [name], targeting [target].", LOG_MECHA)
projectiles--
proj_init(O)
O.throw_at(target, missile_range, missile_speed, chassis.occupant, FALSE, diagonals_first = diags_first)
diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm
index b5ab0a421b8..9b3b5d5d8b1 100644
--- a/code/game/mecha/mecha.dm
+++ b/code/game/mecha/mecha.dm
@@ -38,7 +38,6 @@
var/list/facing_modifiers = list(FRONT_ARMOUR = 1.5, SIDE_ARMOUR = 1, BACK_ARMOUR = 0.5)
var/obj/item/stock_parts/cell/cell
var/state = 0
- var/list/log = new
var/last_message = 0
var/add_req_access = 1
var/maint_access = 0
@@ -135,7 +134,7 @@
add_cell()
START_PROCESSING(SSobj, src)
GLOB.poi_list |= src
- log_message("[src.name] created.")
+ log_message("[src.name] created.", LOG_MECHA)
GLOB.mechas_list += src //global mech list
prepare_huds()
for(var/datum/atom_hud/data/diagnostic/diag_hud in GLOB.huds)
@@ -482,7 +481,7 @@
events.fireEvent("onMove",get_turf(src))
if (internal_tank.disconnect()) // Something moved us and broke connection
occupant_message("Air port connection teared off!")
- log_message("Lost connection to gas port.")
+ log_message("Lost connection to gas port.", LOG_MECHA)
/obj/mecha/Process_Spacemove(var/movement_dir = 0)
. = ..()
@@ -626,7 +625,7 @@
/obj/mecha/proc/setInternalDamage(int_dam_flag)
internal_damage |= int_dam_flag
- log_append_to_last("Internal damage of type [int_dam_flag].",1)
+ log_message("Internal damage of type [int_dam_flag].", LOG_MECHA)
SEND_SOUND(occupant, sound('sound/machines/warning-buzzer.ogg',wait=0))
diag_hud_set_mechstat()
return
@@ -809,10 +808,10 @@
return
if(!ishuman(user)) // no silicons or drones in mechas.
return
- log_message("[user] tries to move in.")
+ log_message("[user] tries to move in.", LOG_MECHA)
if (occupant)
to_chat(usr, "The [name] is already occupied!")
- log_append_to_last("Permission denied.")
+ log_message("Permission denied (Occupied).", LOG_MECHA)
return
if(dna_lock)
var/passed = FALSE
@@ -822,18 +821,19 @@
passed = TRUE
if (!passed)
to_chat(user, "Access denied. [name] is secured with a DNA lock.")
- log_append_to_last("Permission denied.")
+ log_message("Permission denied (DNA LOCK).", LOG_MECHA)
return
if(!operation_allowed(user))
to_chat(user, "Access denied. Insufficient operation keycodes.")
- log_append_to_last("Permission denied.")
+ log_message("Permission denied (No keycode).", LOG_MECHA)
return
if(user.buckled)
to_chat(user, "You are currently buckled and cannot move.")
- log_append_to_last("Permission denied.")
+ log_message("Permission denied (Buckled).", LOG_MECHA)
return
if(user.has_buckled_mobs()) //mob attached to us
to_chat(user, "You can't enter the exosuit with other creatures attached to you!")
+ log_message("Permission denied (Attached mobs).", LOG_MECHA)
return
visible_message("[user] starts to climb into [name].")
@@ -861,7 +861,7 @@
add_fingerprint(H)
GrantActions(H, human_occupant=1)
forceMove(loc)
- log_append_to_last("[H] moved in as pilot.")
+ log_message("[H] moved in as pilot.", LOG_MECHA)
icon_state = initial(icon_state)
setDir(dir_in)
playsound(src, 'sound/machines/windowdoor.ogg', 50, 1)
@@ -919,7 +919,7 @@
icon_state = initial(icon_state)
update_icon()
setDir(dir_in)
- log_message("[mmi_as_oc] moved in as pilot.")
+ log_message("[mmi_as_oc] moved in as pilot.", LOG_MECHA)
if(!internal_damage)
SEND_SOUND(occupant, sound('sound/mecha/nominal.ogg',volume=50))
GrantActions(brainmob)
@@ -970,7 +970,7 @@
var/mob/living/L = occupant
occupant = null //we need it null when forceMove calls Exited().
if(mob_container.forceMove(newloc))//ejecting mob container
- log_message("[mob_container] moved out.")
+ log_message("[mob_container] moved out.", LOG_MECHA)
L << browse(null, "window=exosuit")
if(istype(mob_container, /obj/item/mmi))
@@ -1015,17 +1015,6 @@
to_chat(occupant, "[icon2html(src, occupant)] [message]")
return
-/obj/mecha/log_message(message as text, message_type=LOG_GAME, color=null, log_globally)
- log.len++
- log[log.len] = list("time"="[station_time_timestamp()]","date","year"="[GLOB.year_integer+540]","message"="[color?"":null][message][color?"":null]")
- ..()
- return log.len
-
-/obj/mecha/proc/log_append_to_last(message as text,red=null)
- var/list/last_entry = log[log.len]
- last_entry["message"] += "
[red?"":null][message][red?"":null]"
- return
-
GLOBAL_VAR_INIT(year, time2text(world.realtime,"YYYY"))
GLOBAL_VAR_INIT(year_integer, text2num(year)) // = 2013???
diff --git a/code/game/mecha/mecha_actions.dm b/code/game/mecha/mecha_actions.dm
index 6d42c302e1b..e920d49ecd4 100644
--- a/code/game/mecha/mecha_actions.dm
+++ b/code/game/mecha/mecha_actions.dm
@@ -56,7 +56,7 @@
chassis.use_internal_tank = !chassis.use_internal_tank
button_icon_state = "mech_internals_[chassis.use_internal_tank ? "on" : "off"]"
chassis.occupant_message("Now taking air from [chassis.use_internal_tank?"internal airtank":"environment"].")
- chassis.log_message("Now taking air from [chassis.use_internal_tank?"internal airtank":"environment"].")
+ chassis.log_message("Now taking air from [chassis.use_internal_tank?"internal airtank":"environment"].", LOG_MECHA)
UpdateButtonIcon()
/datum/action/innate/mecha/mech_cycle_equip
@@ -114,7 +114,7 @@
chassis.set_light(-chassis.lights_power)
button_icon_state = "mech_lights_off"
chassis.occupant_message("Toggled lights [chassis.lights?"on":"off"].")
- chassis.log_message("Toggled lights [chassis.lights?"on":"off"].")
+ chassis.log_message("Toggled lights [chassis.lights?"on":"off"].", LOG_MECHA)
UpdateButtonIcon()
/datum/action/innate/mecha/mech_view_stats
@@ -145,7 +145,7 @@
strafe = !strafe
occupant_message("Toggled strafing mode [strafe?"on":"off"].")
- log_message("Toggled strafing mode [strafe?"on":"off"].")
+ log_message("Toggled strafing mode [strafe?"on":"off"].", LOG_MECHA)
strafing_action.UpdateButtonIcon()
//////////////////////////////////////// Specific Ability Actions ///////////////////////////////////////////////
@@ -161,7 +161,7 @@
if(chassis.get_charge() > 0)
chassis.thrusters_active = !chassis.thrusters_active
button_icon_state = "mech_thrusters_[chassis.thrusters_active ? "on" : "off"]"
- chassis.log_message("Toggled thrusters.")
+ chassis.log_message("Toggled thrusters.", LOG_MECHA)
chassis.occupant_message("Thrusters [chassis.thrusters_active ?"en":"dis"]abled.")
@@ -183,7 +183,7 @@
else
chassis.deflect_chance = initial(chassis.deflect_chance)
chassis.occupant_message("You disable [chassis] defence mode.")
- chassis.log_message("Toggled defence mode.")
+ chassis.log_message("Toggled defence mode.", LOG_MECHA)
UpdateButtonIcon()
/datum/action/innate/mecha/mech_overload_mode
@@ -198,7 +198,7 @@
else
chassis.leg_overload_mode = !chassis.leg_overload_mode
button_icon_state = "mech_overload_[chassis.leg_overload_mode ? "on" : "off"]"
- chassis.log_message("Toggled leg actuators overload.")
+ chassis.log_message("Toggled leg actuators overload.", LOG_MECHA)
if(chassis.leg_overload_mode)
chassis.leg_overload_mode = 1
chassis.bumpsmash = 1
@@ -238,7 +238,7 @@
if(owner.client)
chassis.zoom_mode = !chassis.zoom_mode
button_icon_state = "mech_zoom_[chassis.zoom_mode ? "on" : "off"]"
- chassis.log_message("Toggled zoom mode.")
+ chassis.log_message("Toggled zoom mode.", LOG_MECHA)
chassis.occupant_message("Zoom mode [chassis.zoom_mode?"en":"dis"]abled.")
if(chassis.zoom_mode)
owner.client.change_view(12)
diff --git a/code/game/mecha/mecha_control_console.dm b/code/game/mecha/mecha_control_console.dm
index 1524da42f22..e3d999c59be 100644
--- a/code/game/mecha/mecha_control_console.dm
+++ b/code/game/mecha/mecha_control_console.dm
@@ -22,12 +22,11 @@
if(answer)
dat += {"
[answer]
Send message
- Show exosuit log | (EMP pulse)
"}
if(screen==1)
- dat += "Log contents
"
- dat += "Return
"
- dat += "[stored_data]"
+ dat += {"Log contents
"
+ Return
"
+ [stored_data]"}
dat += "(Refresh)
"
dat += "