diff --git a/code/modules/mining/lavaland/necropolis_chests.dm b/code/modules/mining/lavaland/necropolis_chests.dm index 42257c51a4d..d0bbaea8b6b 100644 --- a/code/modules/mining/lavaland/necropolis_chests.dm +++ b/code/modules/mining/lavaland/necropolis_chests.dm @@ -49,7 +49,7 @@ if(15) new /obj/item/nullrod/armblade(src) if(16) - new /obj/item/guardiancreator(src) + new /obj/item/guardiancreator/hive(src) if(17) if(prob(50)) new /obj/item/disk/design_disk/modkit_disc/mob_and_turf_aoe(src) diff --git a/code/modules/mob/living/simple_animal/guardian/guardian.dm b/code/modules/mob/living/simple_animal/guardian/guardian.dm index eea2a411d30..dbb8ff45980 100644 --- a/code/modules/mob/living/simple_animal/guardian/guardian.dm +++ b/code/modules/mob/living/simple_animal/guardian/guardian.dm @@ -19,9 +19,9 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians response_harm_continuous = "punches" response_harm_simple = "punch" icon = 'icons/mob/guardian.dmi' - icon_state = "magicOrange" - icon_living = "magicOrange" - icon_dead = "magicOrange" + icon_state = "magicbase" + icon_living = "magicbase" + icon_dead = "magicbase" speed = 0 a_intent = INTENT_HARM stop_automated_movement = 1 @@ -44,21 +44,25 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians AIStatus = AI_OFF hud_type = /datum/hud/guardian dextrous_hud_type = /datum/hud/dextrous/guardian //if we're set to dextrous, account for it. + var/mutable_appearance/cooloverlay + var/guardiancolor = "#ffffff" + var/recolorentiresprite + var/theme var/list/guardian_overlays[GUARDIAN_TOTAL_LAYERS] var/reset = 0 //if the summoner has reset the guardian already var/cooldown = 0 var/mob/living/summoner var/range = 10 //how far from the user the spirit can be var/toggle_button_type = /obj/screen/guardian/ToggleMode/Inactive //what sort of toggle button the hud uses - var/datum/guardianname/namedatum = new/datum/guardianname() var/playstyle_string = "You are a standard Guardian. You shouldn't exist!" var/magic_fluff_string = "You draw the Coder, symbolizing bugs and errors. This shouldn't happen! Submit a bug report!" var/tech_fluff_string = "BOOT SEQUENCE COMPLETE. ERROR MODULE LOADED. THIS SHOULDN'T HAPPEN. Submit a bug report!" var/carp_fluff_string = "CARP CARP CARP SOME SORT OF HORRIFIC BUG BLAME THE CODERS CARP CARP CARP" + var/hive_fluff_string = "The mass seems to be an anomaly, it shouldn't exist... Submit a bug report!" /mob/living/simple_animal/hostile/guardian/Initialize(mapload, theme) GLOB.parasites += src - setthemename(theme) + updatetheme(theme) . = ..() @@ -81,43 +85,52 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians GLOB.parasites -= src return ..() -/mob/living/simple_animal/hostile/guardian/proc/setthemename(pickedtheme) //set the guardian's theme to something cool! - if(!pickedtheme) - pickedtheme = pick("magic", "tech", "carp") - var/list/possible_names = list() - switch(pickedtheme) +/mob/living/simple_animal/hostile/guardian/proc/updatetheme(theme) //update the guardian's theme + if(!theme) + theme = pick("magic", "tech", "carp", "hive") + switch(theme)//should make it easier to create new stand designs in the future if anyone likes that if("magic") - for(var/type in (subtypesof(/datum/guardianname/magic) - namedatum.type)) - possible_names += new type + name = "Guardian Spirit" + real_name = "Guardian Spirit" + bubble_icon = "guardian" + icon_state = "magicbase" + icon_living = "magicbase" + icon_dead = "magicbase" if("tech") - for(var/type in (subtypesof(/datum/guardianname/tech) - namedatum.type)) - possible_names += new type + name = "Holoparasite" + real_name = "Holoparasite" + bubble_icon = "holo" + icon_state = "techbase" + icon_living = "techbase" + icon_dead = "techbase" if("carp") - for(var/type in (subtypesof(/datum/guardianname/carp) - namedatum.type)) - possible_names += new type - namedatum = pick(possible_names) - updatetheme(pickedtheme) - -/mob/living/simple_animal/hostile/guardian/proc/updatetheme(theme) //update the guardian's theme to whatever its datum is; proc for adminfuckery - name = "[namedatum.prefixname] [namedatum.suffixcolour]" - real_name = "[name]" - icon_living = "[namedatum.parasiteicon]" - icon_state = "[namedatum.parasiteicon]" - icon_dead = "[namedatum.parasiteicon]" - bubble_icon = "[namedatum.bubbleicon]" - - if (namedatum.stainself) - add_atom_colour(namedatum.colour, FIXED_COLOUR_PRIORITY) - - //Special case holocarp, because #snowflake code - if(theme == "carp") - speak_emote = list("gnashes") - desc = "A mysterious fish that stands by its charge, ever vigilant." - - attack_verb_continuous = "bites" - attack_verb_simple = "bite" - attack_sound = 'sound/weapons/bite.ogg' - + name = "Holocarp" + real_name = "Holocarp" + bubble_icon = "holo" + icon_state = "holocarp" + icon_living = "holocarp" + icon_dead = "holocarp" + speak_emote = list("gnashes") + desc = "A mysterious fish that stands by its charge, ever vigilant." + attack_verb_continuous = "bites" + attack_verb_simple = "bite" + attack_sound = 'sound/weapons/bite.ogg' + recolorentiresprite = TRUE + if("hive") + name = "Hivelord" + real_name = "Hivelord" + bubble_icon = "guardian" + icon_state = "hivebase" + icon_living = "hivebase" + icon_dead = "hivebase" + speak_emote = list("telepathically cries") + desc = "A truly alien creature, it is a mass of unknown organic material, standing by its' owner's side." + attack_verb_continuous = "lashes out at" + attack_verb_simple = "lash out at" + attack_sound = 'sound/weapons/pierce.ogg' + if(!recolorentiresprite) //we want this to proc before stand logs in, so the overlay isnt gone for some reason + cooloverlay = mutable_appearance(icon, theme) + add_overlay(cooloverlay) /mob/living/simple_animal/hostile/guardian/Login() //if we have a mind, set its name to ours when it logs in ..() @@ -126,10 +139,37 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians if(!summoner) to_chat(src, "For some reason, somehow, you have no summoner. Please report this bug immediately.") return - to_chat(src, "You are [real_name], bound to serve [summoner.real_name].") + to_chat(src, "You are a [real_name], bound to serve [summoner.real_name].") to_chat(src, "You are capable of manifesting or recalling to your master with the buttons on your HUD. You will also find a button to communicate with [summoner.p_them()] privately there.") to_chat(src, "While personally invincible, you will die if [summoner.real_name] does, and any damage dealt to you will have a portion passed on to [summoner.p_them()] as you feed upon [summoner.p_them()] to sustain yourself.") to_chat(src, playstyle_string) + guardiancustomize() + +/mob/living/simple_animal/hostile/guardian/proc/guardiancustomize() + guardianrecolor() + guardianrename() + +/mob/living/simple_animal/hostile/guardian/proc/guardianrecolor() + guardiancolor = input(src,"What would you like your color to be?","Choose Your Color","#ffffff") as color|null + if(!guardiancolor) //redo proc until we get a color + to_chat(src, "Not a valid color, please try again.") + guardianrecolor() + return + if(!recolorentiresprite) + cooloverlay.color = guardiancolor + cut_overlay(cooloverlay) //we need to get our new color + add_overlay(cooloverlay) + else + add_atom_colour(guardiancolor, FIXED_COLOUR_PRIORITY) + +/mob/living/simple_animal/hostile/guardian/proc/guardianrename() + var/new_name = sanitize_name(reject_bad_text(stripped_input(src, "What would you like your name to be?", "Choose Your Name", real_name, MAX_NAME_LEN))) + if(!new_name) //redo proc until we get a good name + to_chat(src, "Not a valid name, please try again.") + guardianrename() + return + visible_message("Your new name [new_name] anchors itself in your mind.") + fully_replace_character_name(null, new_name) /mob/living/simple_animal/hostile/guardian/Life() //Dies if the summoner dies . = ..() @@ -359,7 +399,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians return var/preliminary_message = "[input]" //apply basic color/bolding - var/my_message = "[src]: [preliminary_message]" //add source, color source with the guardian's color + var/my_message = "[src]: [preliminary_message]" //add source, color source with the guardian's color to_chat(summoner, my_message) var/list/guardians = summoner.hasparasites() @@ -386,7 +426,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians var/list/guardians = hasparasites() for(var/para in guardians) var/mob/living/simple_animal/hostile/guardian/G = para - to_chat(G, "[src]: [preliminary_message]" ) + to_chat(G, "[src]: [preliminary_message]" ) for(var/M in GLOB.dead_mob_list) var/link = FOLLOW_LINK(M, src) to_chat(M, "[link] [my_message]") @@ -417,27 +457,31 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians if(guardians.len) var/mob/living/simple_animal/hostile/guardian/G = input(src, "Pick the guardian you wish to reset", "Guardian Reset") as null|anything in sortNames(guardians) if(G) - to_chat(src, "You attempt to reset [G.real_name]'s personality...") + to_chat(src, "You attempt to reset [G.real_name]'s personality...") var/list/mob/dead/observer/candidates = pollGhostCandidates("Do you want to play as [src.real_name]'s [G.real_name]?", ROLE_PAI, null, FALSE, 100) if(LAZYLEN(candidates)) var/mob/dead/observer/C = pick(candidates) to_chat(G, "Your user reset you, and your body was taken over by a ghost. Looks like they weren't happy with your performance.") - to_chat(src, "Your [G.real_name] has been successfully reset.") + to_chat(src, "Your [G.real_name] has been successfully reset.") message_admins("[key_name_admin(C)] has taken control of ([ADMIN_LOOKUPFLW(G)])") G.ghostize(0) - G.setthemename(G.namedatum.theme) //give it a new color, to show it's a new person + G.guardiancustomize() //give it a new color, to show it's a new person G.key = C.key G.reset = 1 - switch(G.namedatum.theme) + switch(G.theme) if("tech") - to_chat(src, "[G.real_name] is now online!") + to_chat(src, "[G.real_name] is now online!") if("magic") - to_chat(src, "[G.real_name] has been summoned!") + to_chat(src, "[G.real_name] has been summoned!") + if("carp") + to_chat(src, "[G.real_name] has been caught!") + if("hive") + to_chat(src, "[G.real_name] has been created from the core!") guardians -= G if(!guardians.len) verbs -= /mob/living/proc/guardian_reset else - to_chat(src, "There were no ghosts willing to take control of [G.real_name]. Looks like you're stuck with it for now.") + to_chat(src, "There were no ghosts willing to take control of [G.real_name]. Looks like you're stuck with it for now.") else to_chat(src, "You decide not to reset [guardians.len > 1 ? "any of your guardians":"your guardian"].") else @@ -554,6 +598,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians used = FALSE return var/mob/living/simple_animal/hostile/guardian/G = new pickedtype(user, theme) + G.name = mob_name G.summoner = user G.key = key G.mind.enslave_mind_to_creator(user) @@ -561,13 +606,16 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians switch(theme) if("tech") to_chat(user, "[G.tech_fluff_string]") - to_chat(user, "[G.real_name] is now online!") + to_chat(user, "[G.real_name] is now online!") if("magic") to_chat(user, "[G.magic_fluff_string]") - to_chat(user, "[G.real_name] has been summoned!") + to_chat(user, "[G.real_name] has been summoned!") if("carp") to_chat(user, "[G.carp_fluff_string]") - to_chat(user, "[G.real_name] has been caught!") + to_chat(user, "[G.real_name] has been caught!") + if("hive") + to_chat(user, "[G.hive_fluff_string]") + to_chat(user, "[G.real_name] has been created from the core!") user.verbs += /mob/living/proc/guardian_comm user.verbs += /mob/living/proc/guardian_recall user.verbs += /mob/living/proc/guardian_reset @@ -596,6 +644,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians /obj/item/guardiancreator/tech/choose/traitor possible_guardians = list("Assassin", "Chaos", "Charger", "Explosive", "Lightning", "Protector", "Ranged", "Standard", "Support", "Gravitokinetic") + allowling = FALSE /obj/item/guardiancreator/tech/choose random = FALSE @@ -680,8 +729,21 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians failure_message = "You couldn't catch any carp spirits from the seas of Lake Carp. Maybe there are none, maybe you fucked up." ling_failure = "Carp'sie is fine with changelings, so you shouldn't be seeing this message." allowmultiple = TRUE - allowling = TRUE - random = TRUE /obj/item/guardiancreator/carp/choose random = FALSE + +/obj/item/guardiancreator/hive + name = "mysterious core" + desc = "All that remains of a hivelord. It has a mysterious aura around it..." + icon = 'icons/obj/surgery.dmi' + icon_state = "roro core 2" + theme = "hive" + mob_name = "Hivelord" + use_message = "You place the core near your heart..." + used_message = "This core seems to have decayed and doesn't work anymore..." + failure_message = "You couldn't gather any mass with the core, maybe try again later." + ling_failure = "Even the dark energies seem to not want to be near your horrific body." + +/obj/item/guardiancreator/hive/choose + random = FALSE diff --git a/code/modules/mob/living/simple_animal/guardian/guardiannaming.dm b/code/modules/mob/living/simple_animal/guardian/guardiannaming.dm deleted file mode 100644 index f2e1b57255a..00000000000 --- a/code/modules/mob/living/simple_animal/guardian/guardiannaming.dm +++ /dev/null @@ -1,161 +0,0 @@ - -/datum/guardianname - var/prefixname = "Default" //the prefix the guardian uses for its name - var/suffixcolour = "Name" //the suffix the guardian uses for its name - var/parasiteicon = "techbase" //the icon of the guardian - var/bubbleicon = "holo" //the speechbubble icon of the guardian - var/theme = "tech" //what the actual theme of the guardian is - var/colour = "#C3C3C3" //what color the guardian's name is in chat and what color is used for effects from the guardian - var/stainself = 0 //whether to use the color var to literally dye ourself our chosen colour, for lazy spriting - -/datum/guardianname/carp - bubbleicon = "guardian" - theme = "carp" - parasiteicon = "holocarp" - stainself = 1 - -/datum/guardianname/carp/New() - prefixname = pick(GLOB.carp_names) - -/datum/guardianname/carp/sand - suffixcolour = "Sand" - colour = "#C2B280" - -/datum/guardianname/carp/seashell - suffixcolour = "Seashell" - colour = "#FFF5EE" - -/datum/guardianname/carp/coral - suffixcolour = "Coral" - colour = "#FF7F50" - -/datum/guardianname/carp/salmon - suffixcolour = "Salmon" - colour = "#FA8072" - -/datum/guardianname/carp/sunset - suffixcolour = "Sunset" - colour = "#FAD6A5" - -/datum/guardianname/carp/riptide - suffixcolour = "Riptide" - colour = "#89D9C8" - -/datum/guardianname/carp/seagreen - suffixcolour = "Sea Green" - colour = "#2E8B57" - -/datum/guardianname/carp/ultramarine - suffixcolour = "Ultramarine" - colour = "#3F00FF" - -/datum/guardianname/carp/cerulean - suffixcolour = "Cerulean" - colour = "#007BA7" - -/datum/guardianname/carp/aqua - suffixcolour = "Aqua" - colour = "#00FFFF" - -/datum/guardianname/carp/paleaqua - suffixcolour = "Pale Aqua" - colour = "#BCD4E6" - -/datum/guardianname/carp/hookergreen - suffixcolour = "Hooker Green" - colour = "#49796B" - -/datum/guardianname/magic - bubbleicon = "guardian" - theme = "magic" - -/datum/guardianname/magic/New() - prefixname = pick("Aries", "Leo", "Sagittarius", "Taurus", "Virgo", "Capricorn", "Gemini", "Libra", "Aquarius", "Cancer", "Scorpio", "Pisces", "Ophiuchus") - -/datum/guardianname/magic/red - suffixcolour = "Red" - parasiteicon = "magicRed" - colour = "#E32114" - -/datum/guardianname/magic/pink - suffixcolour = "Pink" - parasiteicon = "magicPink" - colour = "#FB5F9B" - -/datum/guardianname/magic/orange - suffixcolour = "Orange" - parasiteicon = "magicOrange" - colour = "#F3CF24" - -/datum/guardianname/magic/green - suffixcolour = "Green" - parasiteicon = "magicGreen" - colour = "#A4E836" - -/datum/guardianname/magic/blue - suffixcolour = "Blue" - parasiteicon = "magicBlue" - colour = "#78C4DB" - -/datum/guardianname/tech/New() - prefixname = pick("Gallium", "Indium", "Thallium", "Bismuth", "Aluminium", "Mercury", "Iron", "Silver", "Zinc", "Titanium", "Chromium", "Nickel", "Platinum", "Tellurium", "Palladium", "Rhodium", "Cobalt", "Osmium", "Tungsten", "Iridium") - -/datum/guardianname/tech/rose - suffixcolour = "Rose" - parasiteicon = "techRose" - colour = "#F62C6B" - -/datum/guardianname/tech/peony - suffixcolour = "Peony" - parasiteicon = "techPeony" - colour = "#E54750" - -/datum/guardianname/tech/lily - suffixcolour = "Lily" - parasiteicon = "techLily" - colour = "#F6562C" - -/datum/guardianname/tech/daisy - suffixcolour = "Daisy" - parasiteicon = "techDaisy" - colour = "#ECCD39" - -/datum/guardianname/tech/zinnia - suffixcolour = "Zinnia" - parasiteicon = "techZinnia" - colour = "#89F62C" - -/datum/guardianname/tech/ivy - suffixcolour = "Ivy" - parasiteicon = "techIvy" - colour = "#5DF62C" - -/datum/guardianname/tech/iris - suffixcolour = "Iris" - parasiteicon = "techIris" - colour = "#2CF6B8" - -/datum/guardianname/tech/petunia - suffixcolour = "Petunia" - parasiteicon = "techPetunia" - colour = "#51A9D4" - -/datum/guardianname/tech/violet - suffixcolour = "Violet" - parasiteicon = "techViolet" - colour = "#8A347C" - -/datum/guardianname/tech/lotus - suffixcolour = "Lotus" - parasiteicon = "techLotus" - colour = "#463546" - -/datum/guardianname/tech/lilac - suffixcolour = "Lilac" - parasiteicon = "techLilac" - colour = "#C7A0F6" - -/datum/guardianname/tech/orchid - suffixcolour = "Orchid" - parasiteicon = "techOrchid" - colour = "#F62CF5" diff --git a/code/modules/mob/living/simple_animal/guardian/types/assassin.dm b/code/modules/mob/living/simple_animal/guardian/types/assassin.dm index 026fc1b1c04..44c2ab2e8e1 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/assassin.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/assassin.dm @@ -10,7 +10,7 @@ magic_fluff_string = "..And draw the Space Ninja, a lethal, invisible assassin." tech_fluff_string = "Boot sequence complete. Assassin modules loaded. Holoparasite swarm online." carp_fluff_string = "CARP CARP CARP! Caught one! It's an assassin carp! Just when you thought it was safe to go back to the water... which is unhelpful, because we're in space." - + hive_fluff_string = "The mass seems to be able to attack with stealth causing massive damage." toggle_button_type = /obj/screen/guardian/ToggleMode/Assassin var/toggle = FALSE var/stealthcooldown = 160 diff --git a/code/modules/mob/living/simple_animal/guardian/types/charger.dm b/code/modules/mob/living/simple_animal/guardian/types/charger.dm index 01e16cb5027..12463e0bc6c 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/charger.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/charger.dm @@ -11,6 +11,7 @@ magic_fluff_string = "..And draw the Hunter, an alien master of rapid assault." tech_fluff_string = "Boot sequence complete. Charge modules loaded. Holoparasite swarm online." carp_fluff_string = "CARP CARP CARP! Caught one! It's a charger carp, that likes running at people. But it doesn't have any legs..." + hive_fluff_string = "The mass seems to have primal senses, rapidly assaulting its' enemies." var/charging = 0 var/obj/screen/alert/chargealert diff --git a/code/modules/mob/living/simple_animal/guardian/types/dextrous.dm b/code/modules/mob/living/simple_animal/guardian/types/dextrous.dm index 7a164f1d6a0..182f45703c0 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/dextrous.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/dextrous.dm @@ -7,6 +7,7 @@ magic_fluff_string = "..And draw the Drone, a dextrous master of construction and repair." tech_fluff_string = "Boot sequence complete. Dextrous combat modules loaded. Holoparasite swarm online." carp_fluff_string = "CARP CARP CARP! You caught one! It can hold stuff in its fins, sort of." + hive_fluff_string = "The mass seems to be able to... hold stuff?" dextrous = TRUE held_items = list(null, null) var/obj/item/internal_storage //what we're storing within ourself diff --git a/code/modules/mob/living/simple_animal/guardian/types/explosive.dm b/code/modules/mob/living/simple_animal/guardian/types/explosive.dm index 840f247a5fb..f1e38dabbb4 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/explosive.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/explosive.dm @@ -14,6 +14,7 @@ magic_fluff_string = "..And draw the Scientist, master of explosive death." tech_fluff_string = "Boot sequence complete. Explosive modules active. Holoparasite swarm online." carp_fluff_string = "CARP CARP CARP! Caught one! It's an explosive carp! Boom goes the fishy." + hive_fluff_string = "The mass seems to generate explosive energy, destroying everything in its' path." var/bomb_cooldown = 0 var/static/list/boom_signals = list(COMSIG_PARENT_ATTACKBY, COMSIG_ATOM_BUMPED, COMSIG_ATOM_ATTACK_HAND) @@ -71,6 +72,6 @@ UNREGISTER_BOMB_SIGNALS(A) /mob/living/simple_animal/hostile/guardian/bomb/proc/display_examine(datum/source, mob/user, text) - text += "It glows with a strange light!" + text += "It glows with a strange light!" #undef UNREGISTER_BOMB_SIGNALS diff --git a/code/modules/mob/living/simple_animal/guardian/types/fire.dm b/code/modules/mob/living/simple_animal/guardian/types/fire.dm index 386c8300528..641e9664e94 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/fire.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/fire.dm @@ -12,6 +12,7 @@ magic_fluff_string = "..And draw the Wizard, bringer of endless chaos!" tech_fluff_string = "Boot sequence complete. Crowd control modules activated. Holoparasite swarm online." carp_fluff_string = "CARP CARP CARP! You caught one! OH GOD, EVERYTHING'S ON FIRE. Except you and the fish." + hive_fluff_string = "The mass seems to generate lots of energy, causing everything except its' owner to burn to ash." /mob/living/simple_animal/hostile/guardian/fire/Life() . = ..() diff --git a/code/modules/mob/living/simple_animal/guardian/types/gravitokinetic.dm b/code/modules/mob/living/simple_animal/guardian/types/gravitokinetic.dm index 02f194500cc..768c50e73ee 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/gravitokinetic.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/gravitokinetic.dm @@ -7,6 +7,7 @@ magic_fluff_string = "..And draw the Singularity, an anomalous force of terror." tech_fluff_string = "Boot sequence complete. Gravitokinetic modules loaded. Holoparasite swarm online." carp_fluff_string = "CARP CARP CARP! Caught one! It's a gravitokinetic carp! Now do you understand the gravity of the situation?" + hive_fluff_string = "The mass seems to be extremely heavy, and able to relay the heaviness to others." var/list/gravito_targets = list() var/gravity_power_range = 10 //how close the stand must stay to the target to keep the heavy gravity diff --git a/code/modules/mob/living/simple_animal/guardian/types/lightning.dm b/code/modules/mob/living/simple_animal/guardian/types/lightning.dm index bf626644c6f..62eb1a54300 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/lightning.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/lightning.dm @@ -16,6 +16,7 @@ magic_fluff_string = "..And draw the Tesla, a shocking, lethal source of power." tech_fluff_string = "Boot sequence complete. Lightning modules active. Holoparasite swarm online." carp_fluff_string = "CARP CARP CARP! Caught one! It's a lightning carp! Everyone else goes zap zap." + hive_fluff_string = "The mass seems to cause lots of thunder strikes around itself." var/datum/beam/summonerchain var/list/enemychains = list() var/successfulshocks = 0 diff --git a/code/modules/mob/living/simple_animal/guardian/types/protector.dm b/code/modules/mob/living/simple_animal/guardian/types/protector.dm index f736d7784fc..b90e99de0e2 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/protector.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/protector.dm @@ -8,6 +8,7 @@ magic_fluff_string = "..And draw the Guardian, a stalwart protector that never leaves the side of its charge." tech_fluff_string = "Boot sequence complete. Protector modules loaded. Holoparasite swarm online." carp_fluff_string = "CARP CARP CARP! You caught one! Wait, no... it caught you! The fisher has become the fishy." + hive_fluff_string = "The mass seems to be extremely resistant to damage and have a special connection with the owner." toggle_button_type = /obj/screen/guardian/ToggleMode var/toggle = FALSE @@ -25,8 +26,8 @@ . = ..() if(. > 0 && toggle) var/image/I = new('icons/effects/effects.dmi', src, "shield-flash", MOB_LAYER+0.01, dir = pick(GLOB.cardinals)) - if(namedatum) - I.color = namedatum.colour + if(guardiancolor) + I.color = guardiancolor flick_overlay_view(I, src, 5) /mob/living/simple_animal/hostile/guardian/protector/ToggleMode() @@ -43,8 +44,8 @@ toggle = FALSE else var/mutable_appearance/shield_overlay = mutable_appearance('icons/effects/effects.dmi', "shield-grey") - if(namedatum) - shield_overlay.color = namedatum.colour + if(guardiancolor) + shield_overlay.color = guardiancolor add_overlay(shield_overlay) melee_damage_lower = 2 melee_damage_upper = 2 @@ -63,7 +64,7 @@ visible_message("\The [src] jumps back to its user.") Recall(TRUE) else - to_chat(summoner, "You moved out of range, and were pulled back! You can only move [range] meters from [real_name]!") + to_chat(summoner, "You moved out of range, and were pulled back! You can only move [range] meters from [real_name]!") summoner.visible_message("\The [summoner] jumps back to [summoner.p_their()] protector.") new /obj/effect/temp_visual/guardian/phase/out(get_turf(summoner)) summoner.forceMove(get_turf(src)) diff --git a/code/modules/mob/living/simple_animal/guardian/types/ranged.dm b/code/modules/mob/living/simple_animal/guardian/types/ranged.dm index a24da3d3d9b..996b21e8eb4 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/ranged.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/ranged.dm @@ -22,6 +22,7 @@ magic_fluff_string = "..And draw the Sentinel, an alien master of ranged combat." tech_fluff_string = "Boot sequence complete. Ranged combat modules active. Holoparasite swarm online." carp_fluff_string = "CARP CARP CARP! Caught one, it's a ranged carp. This fishy can watch people pee in the ocean." + hive_fluff_string = "The mass seems to be able to create more mass and also hide at will." see_invisible = SEE_INVISIBLE_LIVING see_in_dark = 8 toggle_button_type = /obj/screen/guardian/ToggleMode @@ -57,8 +58,8 @@ . = ..() if(istype(., /obj/projectile)) var/obj/projectile/P = . - if(namedatum) - P.color = namedatum.colour + if(guardiancolor) + P.color = guardiancolor /mob/living/simple_animal/hostile/guardian/ranged/ToggleLight() var/msg diff --git a/code/modules/mob/living/simple_animal/guardian/types/standard.dm b/code/modules/mob/living/simple_animal/guardian/types/standard.dm index 27c528c1ae1..357c593695b 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/standard.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/standard.dm @@ -9,6 +9,7 @@ magic_fluff_string = "..And draw the Assistant, faceless and generic, but never to be underestimated." tech_fluff_string = "Boot sequence complete. Standard combat modules loaded. Holoparasite swarm online." carp_fluff_string = "CARP CARP CARP! You caught one! It's really boring and standard. Better punch some walls to ease the tension." + hive_fluff_string = "The mass seems to have immense strength and increased agility." var/battlecry = "AT" /mob/living/simple_animal/hostile/guardian/punch/verb/Battlecry() diff --git a/code/modules/mob/living/simple_animal/guardian/types/support.dm b/code/modules/mob/living/simple_animal/guardian/types/support.dm index 291ae7491c3..4cc09b47598 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/support.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/support.dm @@ -11,6 +11,7 @@ magic_fluff_string = "..And draw the CMO, a potent force of life... and death." carp_fluff_string = "CARP CARP CARP! You caught a support carp. It's a kleptocarp!" tech_fluff_string = "Boot sequence complete. Support modules active. Holoparasite swarm online." + hive_fluff_string = "The mass seems to have regenerative powers, while also possessing strength." toggle_button_type = /obj/screen/guardian/ToggleMode var/obj/structure/receiving_pad/beacon var/beacon_cooldown = 0 @@ -36,8 +37,8 @@ C.adjustOxyLoss(-5) C.adjustToxLoss(-5) var/obj/effect/temp_visual/heal/H = new /obj/effect/temp_visual/heal(get_turf(C)) - if(namedatum) - H.color = namedatum.colour + if(guardiancolor) + H.color = guardiancolor if(C == summoner) update_health_hud() med_hud_set_health() @@ -100,8 +101,8 @@ /obj/structure/receiving_pad/New(loc, mob/living/simple_animal/hostile/guardian/healer/G) . = ..() - if(G.namedatum) - add_atom_colour(G.namedatum.colour, FIXED_COLOUR_PRIORITY) + if(G.guardiancolor) + add_atom_colour(G.guardiancolor, FIXED_COLOUR_PRIORITY) /obj/structure/receiving_pad/proc/disappear() visible_message("[src] vanishes!") diff --git a/icons/mob/guardian.dmi b/icons/mob/guardian.dmi index 3737e47f6ee..cce3aa7f01c 100644 Binary files a/icons/mob/guardian.dmi and b/icons/mob/guardian.dmi differ diff --git a/tgstation.dme b/tgstation.dme index e2cb3028833..eec2cb65503 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -2260,7 +2260,6 @@ #include "code\modules\mob\living\simple_animal\friendly\drone\verbs.dm" #include "code\modules\mob\living\simple_animal\friendly\drone\visuals_icons.dm" #include "code\modules\mob\living\simple_animal\guardian\guardian.dm" -#include "code\modules\mob\living\simple_animal\guardian\guardiannaming.dm" #include "code\modules\mob\living\simple_animal\guardian\types\assassin.dm" #include "code\modules\mob\living\simple_animal\guardian\types\charger.dm" #include "code\modules\mob\living\simple_animal\guardian\types\dextrous.dm"