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[MIRROR] Fixes a bunch of harddels that are sourced from player action (#6252)
* Fixes a bunch of harddels that are sourced from player action * Mirror! Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com> Co-authored-by: Funce <funce.973@gmail.com>
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LemonInTheDark
Funce
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cc5595fddf
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@@ -3,9 +3,9 @@
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/mob/proc/set_suicide(suicide_state)
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suiciding = suicide_state
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if(suicide_state)
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GLOB.suicided_mob_list += src
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add_to_mob_suicide_list()
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else
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GLOB.suicided_mob_list -= src
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remove_from_mob_suicide_list()
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/mob/living/carbon/set_suicide(suicide_state) //you thought that box trick was pretty clever, didn't you? well now hardmode is on, boyo.
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. = ..()
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