mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-13 09:05:11 +01:00
improves SM cascade performances and fixes announcement text (#67240)
Changes the cascade walls from turfs to objects to improve the performances of the roundending cascade. The issue was that ChangeTurf() was a pretty expensive proc to be called that many times so i moved the cascade wall into an object. It doesn't delete anything other than living mobs and the portal to prevent edge case runtimes. Plus remove a span_bold() from the announcement text since it wasn't making the text bold but was leaving behind
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
PROCESSING_SUBSYSTEM_DEF(supermatter_cascade)
|
||||
name = "Supermatter Cascade"
|
||||
wait = 1 SECONDS
|
||||
wait = 0.5 SECONDS
|
||||
stat_tag = "SC"
|
||||
|
||||
Reference in New Issue
Block a user