Fix a bunch of incorrect throw_at proc definitions that caused a runtime

This commit is contained in:
oranges
2016-09-12 22:09:52 +00:00
parent 2a58dd54a9
commit 6fbcc6e26b
8 changed files with 12 additions and 11 deletions
@@ -92,7 +92,7 @@ var/const/MAX_ACTIVE_TIME = 400
return Attach(AM)
return 0
/obj/item/clothing/mask/facehugger/throw_at(atom/target, range, speed, mob/thrower, spin)
/obj/item/clothing/mask/facehugger/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0)
if(!..())
return
if(stat == CONSCIOUS)